[leveller] Re: Rivers

  • From: "Ray Gardener" <rayg@xxxxxxxxxxxxxxxxxx>
  • To: <leveller@xxxxxxxxxxxxx>
  • Date: Sat, 13 Sep 2003 03:12:34 -0700

Looks interesting. This is the sort of thing that Musgrave
might find useful, since Mojoworld could really benefit from
fractally drawn weathering effects. Ordinary fractal
landscapes scale nicely but unfortunately don't look natural
except for a narrow class of terrain.

Ray


----- Original Message -----
From: "Timothy D. Lenz" <tlenz@xxxxxxxxxx>
To: <leveller@xxxxxxxxxxxxx>
Sent: Friday, September 12, 2003 3:45 PM
Subject: [leveller] Rivers


> Was out poking around and found this. Somthing about a at
to simulate
> rivers.
>
>
http://online.itp.ucsb.edu/online/colloq/bardeen1/oh/01.html
>
>
>


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