On Tue, Dec 10, 2002 at 08:43:12AM +0530, Srihari Rasmi wrote:
Vikram wrote:[snip]
Please...the rectangular object _is_ the issue. And its _not_A nitpick:
UI-lameness...its the UI's simplicity. Keeping things simple has always
been the key. Contrary to intuition...a rectangle needs only four
variables i.e., (x_1,y_1),(x_1,y_2),(x_2,y_1),(x_2,y_2). Even a
quadrilateral would need eight variables i.e (x_i,y_i); 0<i<5; i belongs
to N.
'Fractally', the pixel is a rectangle. Its easy to build an exact hugeThis also equates to 'analog' vs 'digital' in some fashion.
rectangle out of small rectangles. No matter how small the pixels, you
cant build an exact triangle.
Thats why the underlying 'bounding rectangle' is always used. IOW
[OT] When things come to windows, mouse sensitivity within a window
needs only one parameter specifying the boundary (the horizontal bound
or the vertical) when the mouse is moving in a straight line along _any_
direction...this is very simple. But think about a quadrilateral...you
would need to specify the slope _and_ an initial starting point for the
boundary line...which means...we need two parameters. More
complex...lets stay simple.
[snip]
I do not know if it really qualifies as a `text image viewer' but
That is precisely why transparency was brought in.
Do you want an (Textual) Image Viewer ? Please
elaborate.
Is there anything like a textual image viewer??? Its difficult for me to
comprehend how this would work. Any references/links?