Is there any way I can rotate a 64x64x64 raw dataset in OpenGl? The dataset
is having 4bits/pixel. In OpenGl I could find out a method to paste the
image (of 24bits/pixel) on 6 faces of a cube and then rotate the CUBE in 3D
space.Still I am not able to do the same for 4bits/pixel.
aMBUJ
:)
P.S. The link that Toufeeq gave has proved very useful for
me.Everyonetrying to learn OPENGL must see it-->
http://nehe.gamedev.net/lesson.asp?index=02