there is function in OpenGL called 'rotate' for rotation along x,y and z
you have to use rotation matrices for that ..
refer to the link below ..
http://books.google.co.in/books?vid=ISBN0521821037&id=LBm1khtUX0cC&pg=RA3-PA36&lpg=RA3-PA36&ots=kMS4s7G2cp&dq=rotation+about+any+axis+in+OpenGL&sig=dUSWePzMaHq_KK2cQFVIxQrnyoo
----- Original Message ----
From: Ambuj Thacker <ambuj.mbp@xxxxxxxxx>
To: ilugc@xxxxxxxxxxxxx
Sent: Monday, February 26, 2007 6:22:53 PM
Subject: [Ilugc] 3D in OPENGL
Hello friends,
I have an 3D dataset of size 64x64x64 (Imagine it as a cube
consisting of 64 images).I want to rotate this image in 3Dimension
i.ealong X,Y and Z
direction.Can it be done with opengl?? or is there any other way to do this.
aMBUJ
:(
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