Hi scripters Just as it says on the tin - how difficult would it be to make a script that either replaces the game's message or is spoken before/after the game's default message in the following situations: 1. skill usage: Have it replace the default message completely for e.g air mage uses wind wall at (6, 2) to A swirling wall of air forms at (6, 2). Or air mage uses air blast at (6, 1), Evil orc takes 10 damage to A blast of air nearly knocks the evil orc at (6, 1) off its feet, causing 10 damage. 2. skill usage: Have it be announced before/after the game's default message e.g air mage uses wind wall at (6, 2). The currents of air intensify to form a swirling wwall of air. 3. effect being triggered e.g Pain racks xxx's's body as the acute poison courses through its body causing 25 damage. 4. Unit stepping on tile with an effect e.g an evil orc moves to (6, 2). The swirling wall of air sends an evil orc flying, causing 20 damage as it hits the ground, hard. Victorious