[ian-reeds-games] Re: remove question

  • From: Monkey <murtagh69.monkeys@xxxxxxxxx>
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Tue, 30 Jun 2015 22:07:06 -0600

Eh...have at_zero=effectname1 or whatever. You can have a duration of
0 on that effect, this'll still work.
Then in the file of that effect, have the script flag
remove_effects_on_apply, and that's where you put the effect that you
want removed.


On 6/30/15, Allan Thompson <allan1.thompson@xxxxxxx> wrote:

I have been looking at all the cool scripts.I am trying to figure out how
to
have a point that reaches zero to remove an effect. Any suggestions anyone?
Thanks in advance.
al


"The truth will make you free"
Jesus Christ of Nazareth 33AD







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