[ian-reeds-games] critical hit questions

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: "ian-reeds-games@freelist" <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Fri, 27 Nov 2015 16:17:37 -0500


Hopefully someone can clue me in.

When critical hit inflict and restore is used. It says that it replaces the
inflict in the regular flag portion of the file? So if something does 5
damage normally, if the crit is set for 10 damage, then on a crit the damage
should be 10 and not 15, is this correct
That being the case, then does that mean the damage type of the original
inflict is transferred to the crit inflict number?

Another question is this.
The critical hit defense chance mod for items. If I want this to subtract
from an attackers crit using weapon, do I simply use the regular number or
do I need a minus sign before the modifier?

I want to put this script flags on armor with a beneficial effect for the
wearer.

Thanks for any help on this.

al
"The truth will make you free"
Jesus Christ of Nazareth 33AD




-----
You can unsubscribe from this list by sending email to
ian-reeds-games-request@xxxxxxxxxxxxx with 'unsubscribe' in the Subject field.
Or by visiting the list page at //www.freelists.org/list/ian-reeds-games

Download the latest dev version of Tactical Battle here:
http://blindaudiogames.com/downloads/Tactical%20Battle%20Dev.zip

Other related posts: