Hi Craig Thanks for the awesome updates, as always! Victorious -----Original Message----- From: ian-reeds-games-bounce@xxxxxxxxxxxxx [mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] On Behalf Of Craig Brett (Redacted sender "craigbrett17@xxxxxxx" for DMARC) Sent: Tuesday, June 24, 2014 6:05 AM To: ian-reeds-games@xxxxxxxxxxxxx Subject: [ian-reeds-games] Tactical Battle 1.13 dev 47 Hi all, Tactical Battle 1.13 dev 47 is available for automatic (and optionally manual) download. Mostly bug squashery this time. 1. Fixed a bug where units that were removed from a map (i.e by transforming) would still take actions in their old form has been fixed. 2. Fixed a bug with skills that used move_keys not playing sounds. This should fix your movement sounds. 3. Implemented a min_range flag, to specify a minimum range for skills or items. Useful for long ranged units that might struggle to hit close up enemies. 4. Fixed a damage calculation bug, where negating a unit's protection would fail to make the unit take the proper amount of damage unless the negation was at least one more. It should all work as expected now. 5. Made item.EquipTypes and item.EquipSlots available to scripters. 6. Updated the documentation to take note of the new flags and script accessible properties. Feel free to let me know about things that haven't been documented yet, as I can now edit the docs too, thanks to Ian. Thank you for your patience in waiting for an update. I was on holiday for a couple of weeks and we decided to wait until I was back before a release. I hope this release is to your liking. Craig
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