[ian-reeds-games] Re: Bugs and stuff

  • From: "Allan Thompson" <allan1.thompson@xxxxxxx>
  • To: <ian-reeds-games@xxxxxxxxxxxxx>
  • Date: Thu, 31 Jan 2013 08:30:37 -0500

Hi Carlos,
Unfortunately that is something that was meant for the borg map. When the borg 
assimulate, they take crew from a ship. when the ship is devoid of life, it is 
cast adrift, and it can be restarted again by beaming in other crew.

The issue is that for every new skill taht corresponds to just one map, I end 
up haveing to cut and paste more of the same unit with new points etc. 
Sometimes I forget to  take out the old stuff, or sometimes I get lazy and use 
a dreadnaught in a map that  has skills that don't have any use. When I first 
started, I had no idea how large the pack would get and how varied I would end 
up making it. What I would like to do is make just one dreadnaught with every 
skill imaginable and then take out and put in the skills as needed for each 
map, and jsut leave the points alone. Then again, I guess the points would 
remain on the list re regardless and that would  problably be longwinded 
listening to it for info.

al 

"The truth will set you free"
Jesus Christ of Nazareth 33A.D.
  ----- Original Message ----- 
  From: Carlos Macintosh 
  To: ian-reeds-games@xxxxxxxxxxxxx 
  Sent: Thursday, January 31, 2013 6:11 AM
  Subject: [ian-reeds-games] Re: Bugs and stuff


  hey allan, playing some of your older starship maps like triupharate, some 
  of the ships have 1000 of 1000 crew, and apparently you can emergeny beam in 
  some crew to another ship or something. I don't get what the crew is used 
  for and I don't feel like searching through all the skills to figure out 
  what it does. 

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