[ian-reeds-games] Re: AW: Re: questions and Feedback about TB dev8 and some map packs

  • From: "Craig Brett" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "craigbrett17" for DMARC)
  • To: ian-reeds-games@xxxxxxxxxxxxx
  • Date: Fri, 26 Feb 2016 00:01:01 +0000

Nope, they're not finished. I kind of messed up on them, but I'm sure I can fix them. More importantly, the computer where I'd extracted all the sounds to went kaput, so no more sounds means it's hard to keep working on that map pack. If anyone knows where I can get the sounds for Red Alert 3, I'd gratefully receive them. I might be able to obtain them myself, but it's a slow and arduous process to get them one by one.

I really need team points working for C&C to be really viable. Buildings generating their own income kind of works, but really, it should be one credit pool per side. I also need to implement some way of handling power, and having powered structures/units effected in some way if your power hits 0. They need both some new features and some ingenuity from the map pack creator (me).

That, and really, it's hard to fit a real time strategy game into a turn-based strategy game. Maybe it'll work, I'm not sure.

On 10/02/2016 21:37, Niklas Rittinghaus wrote:

Hi,

thank you fort he answer, this helps a lot. Does anyone know something regarding 
the C&C Maps? I don't understand how to handle them or are they simply not 
finished yet?

Best regards
Niklas

-----Ursprüngliche Nachricht-----
Von: ian-reeds-games-bounce@xxxxxxxxxxxxx 
[mailto:ian-reeds-games-bounce@xxxxxxxxxxxxx] Im Auftrag von Monkey
Gesendet: Mittwoch, 10. Februar 2016 22:21
An: ian-reeds-games@xxxxxxxxxxxxx
Betreff: [ian-reeds-games] Re: questions and Feedback about TB dev8 and some 
map packs

There will be stable versions, yes. TB releases several dev versions before a 
stable version.
On the A New Hope training map. Use tab to move between the units on a tile.

Hope this helps.

On 2/10/16, Niklas Rittinghaus <niklasrittinghaus@xxxxxxxxx> wrote:
Hello



I had lost the list E-mail address and can't remember it, but thanks
to the mails of other list members, I got it back and can post that
officialy
here:



first let me thank you all for all the hard work you already had put
into TB and will you input in the future. Now to some things:

Regarding TB: First, will there be stable versions in the future or
will all versions be updates, without separating Dev Versions from
Stable ones?

I try the dev 8 at the moment and noticed that map packs, like age of
war lords, tomb robber, the two starship maps by alan tombson stay in
the download list of the game, even after downloading them.

Will there be a user guide available in a future version of Command &
conquer red alert? I tried it but I don't understand how this works.
After building something and ending the turn, the computer seems to do
nothing realy and gives no chance for a new turn, after I end the
first one, the mission seems to be complete. Do I something wrong?

And a thing in Craighs star wars map pack a new hope: In the first
training mission, it seemed that more than one unit were standing on
the same tile, imperials and rebels. So I couldn't control my
rebellion ships or separate them. Maybe a bug?

Ah, and will the map pack repository be updated? I mean the one from
wich the ingame downloader loads the maps. Now that the demon cycle is
complete, it would be nice to have that in there as well.

But other than that, please keep up the great work, this game and it's
content has been developed in an amazing way.

Best regards

Niklas Rittinghaus



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__________
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