[openbeos] Re: is rand() really random?
- From: "John Tegen" <john@xxxxxxxxxxxxxxx>
- To: <openbeos@xxxxxxxxxxxxx>
- Date: Fri, 9 Apr 2004 16:30:24 -0700
Give random generator a seed of time().
-----Original Message-----
From: openbeos-bounce@xxxxxxxxxxxxx
[mailto:openbeos-bounce@xxxxxxxxxxxxx]On Behalf Of Andre Stark
Sent: Friday, April 09, 2004 2:19 PM
To: openbeos@xxxxxxxxxxxxx
Subject: [openbeos] is rand() really random?
Hello there,
this is not really an OBOS problem, but a BeOS one. Everytime i execute
the following code:
for (int i = 0; i < 100; i++)
cout << "Random:" << rand() <<endl;
the resulting values are exactly the same? Until now i do'nt know much
about C++ programming, but normally random numbers are generated by
including system time in some kind. How does this work on BeOS?
Greetings
Andre Stark
- References:
- [openbeos] is rand() really random?
- From: Andre Stark
Other related posts:
- » [openbeos] is rand() really random?
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- » [openbeos] Re: is rand() really random?
- » [openbeos] Re: is rand() really random?
- » [openbeos] Re: is rand() really random?
- » [openbeos] Re: is rand() really random?
- » [openbeos] Re: is rand() really random?
- [openbeos] is rand() really random?
- From: Andre Stark