[openbeos] Re: Nasm

  • From: "David McPaul" <dlmcpaul@xxxxxxxxx>
  • To: openbeos@xxxxxxxxxxxxx
  • Date: Sat, 2 Feb 2008 23:56:48 +1100

Yes I have grabbed the source from there and I am looking into getting
the current source working under BeOS but I was hoping someone else
might have done so already or have a better idea about what is needed.

Are Realtek VR still around, their website does not seem particularly
up to date.

On 02/02/2008, Fredrik Modéen <fredrik@xxxxxxxxx> wrote:
> from http://nasm.sourceforge.net/
> http://sourceforge.net/forum/message.php?msg_id=
>
> But you should ask the nasm people about SSE4 and when it was first
> introduced :)
>
> I have looked at the code (0.98.35) but it looks like the beos specific
> code are not in (if there are any) but configure don't work.. not in Zeta
> 1.21 anyway.
>
> I have sent a mail to Realtech VR for help and perhaps the changes they did.
>
> > Hello,
> >
> > Has anyone looked at porting a newer version of nasm than 0.98.35
> >
> > I have some assembler sources that use SSE4 symbols and nasm won't
> > deal with them.
> >
> > Anyone know of any gotchas in using a later nasm version?
> >
> > --
> > Cheers
> > David
> >
> >
>
>
> --
> MVH
> Fredrik Modéen
>
>
>


-- 
Cheers
David

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