One can look at Embedded OBOS once R1 is ready. R1 can be scaled down to suit the embedded requirements. >-----Original Message----- >From: openbeos-bounce@xxxxxxxxxxxxx >[mailto:openbeos-bounce@xxxxxxxxxxxxx]On Behalf Of François Revol >Sent: Tuesday, March 05, 2002 2:54 AM >To: openbeos@xxxxxxxxxxxxx >Subject: [openbeos] Re: Embedded OBOS > > >I'd love to work on this... >But: >- this is not the purpose of OBOS. It's beyond of its scope >(at least for now). >- I just have enough time for OBOS... no more time on the heap :-( > >En réponse à Andy Main <andymain@xxxxxxxxxxxxxxxx>: > >> Hi all, >> >> I've been lurking for a while as I'm interested in the development >> progress (going well guys :) ). I've been planning a hardware >> project >> for a long time, based upon media processing (deliberatly vague - >> sorry) >> and was always planning to use BeIA (Stinger) as the base. And then >> you >> know the rest!! >> >> I'm basically interested if anyone on the project was >thinking embedded >> at >> all, and if there were any hardware engineers on the >development team. >> When I get more time I will contribute towards the project, >but I have >> a >> F/T job, and my project is at the hardware planning/development stage >> (plus my coding isn't the best anyway!). I do have great >plans at the >> moment, but I'm still trying to work out which parts I will allow to >> be >> open source. I promise though it will benifit this project >greatly if >> all >> goes to plan. You will all be the first to know. >> >> I'm sorry for sending a mysterious email to the list (I have to be >> really >> vague as I don't want to alert anyone to a potential living for >> myself), >> but it was the best way I could think of to get in contact with some >> H/W >> engineers that have been thinking of recreating the BeIA environment. >> >> You are doing really well everyone! >> >> Regards, >> >> Andy Main. >> >> PS - Hope the media kit is coming on fine, BeOS's was (is) fantastic. >> >> >> > > > > >