2010/2/23 Ralf Schülke <ralf.schuelke@xxxxxxxxxxxxxx>: > Hi, > i have some questions about LocalKit in Haiku. > > 1) is this Kit in a nighty Build includet? and can add in the makefile engin > as "Local" by the libs and the catfile ? yes, you have to link to liblocale.so > > 2) can i set a string(s) to tranzlate when it is outside from a BString? eg: > > > ############################################ > > BString strAbout; > strAbout > << "Pairs\n" > << "\twritten by Ralf Schülke\n" > << "\tCopyright 2008, Haiku Inc.\n" > << "\n" > << "You completed the game in " << fButtonClicks > << " clicks.\n"; > > BAlert* alert = new BAlert("about", > TR_CMT(strAbout.String()), > "New game", "Quit game"); > > > ####################################### > yes, you have to call TR_MARK on the full original text, however. You may want to wait for the BStringBuilder API which is still not written... > 3) i found a good Tranzlation Tool ( http://hta.haikuzone.net ), but i found > no link to this page on haiku-os.org, i like this can add on the Trac system > dev.haiku-os.org. > it's still in beta phase. But yes, a link seems a god idea... > > > MFG Ralf Schülke > -- Adrien Destugues / PulkoMandy http://pulkomandy.ath.cx