Hi, > Author: phoudoin > Date: 2010-09-07 09:51:26 +0200 (Tue, 07 Sep 2010) > New Revision: 38557 > Changeset: http://dev.haiku-os.org/changeset/38557 > > Modified: > haiku/trunk/src/apps/glteapot/ObjectView.cpp > haiku/trunk/src/apps/glteapot/ObjectView.h > Log: > Change cursor to hint user an object can be dragged... [...] > @@ -165,6 +166,9 @@ > quittingSem = create_sem(1, "quitting sem"); > drawEvent = create_sem(0, "draw event"); > > + fGrabbingCursor = new BCursor(B_CURSOR_ID_GRABBING); > + fGrabCursor = new BCursor(B_CURSOR_ID_GRAB); > + > char findDir[PATH_MAX]; > find_directory(B_SYSTEM_DATA_DIRECTORY, -1, true, findDir, PATH_MAX); > sprintf(teapotPath, "%s/%s", findDir, teapotData); > @@ -178,6 +182,8 @@ > { > delete_sem(quittingSem); > delete_sem(drawEvent); > + delete fGrabCursor; > + delete fGrabbingCursor; > } [...] > + > + SetViewCursor(fGrabCursor); Note that the form: BCursor grabCursor(B_CURSOR_ID_GRAB) SetViewCursor(&grabCursor); is very efficient and means a lot less changes and necessary book-keeping in the code. Only when using a custom cursor shape, is it more efficient to keep the BCursor instance around. Best regards, -Stephan