Author: aldeck Date: 2009-11-04 17:50:01 +0100 (Wed, 04 Nov 2009) New Revision: 33884 Changeset: http://dev.haiku-os.org/changeset/33884/haiku Modified: haiku/trunk/src/apps/haiku3d/Mesh.h haiku/trunk/src/apps/haiku3d/MeshInstance.h haiku/trunk/src/apps/haiku3d/Texture.h Log: * Use BReferenceable instead of Referenceable. Modified: haiku/trunk/src/apps/haiku3d/Mesh.h =================================================================== --- haiku/trunk/src/apps/haiku3d/Mesh.h 2009-11-04 16:44:06 UTC (rev 33883) +++ haiku/trunk/src/apps/haiku3d/Mesh.h 2009-11-04 16:50:01 UTC (rev 33884) @@ -27,7 +27,7 @@ }; -class Mesh : public Referenceable { +class Mesh : public BReferenceable { public: virtual ~Mesh(); Modified: haiku/trunk/src/apps/haiku3d/MeshInstance.h =================================================================== --- haiku/trunk/src/apps/haiku3d/MeshInstance.h 2009-11-04 16:44:06 UTC (rev 33883) +++ haiku/trunk/src/apps/haiku3d/MeshInstance.h 2009-11-04 16:50:01 UTC (rev 33884) @@ -26,8 +26,8 @@ void Render(); protected: - Reference<Mesh> fMeshReference; - Reference<Texture> fTextureReference; + BReference<Mesh> fMeshReference; + BReference<Texture> fTextureReference; Vector3 fPosition; Quaternion fOrientation; Modified: haiku/trunk/src/apps/haiku3d/Texture.h =================================================================== --- haiku/trunk/src/apps/haiku3d/Texture.h 2009-11-04 16:44:06 UTC (rev 33883) +++ haiku/trunk/src/apps/haiku3d/Texture.h 2009-11-04 16:50:01 UTC (rev 33884) @@ -13,7 +13,7 @@ #include <opengl/GL/gl.h> -class Texture : public Referenceable { +class Texture : public BReferenceable { public: Texture(); virtual ~Texture();