[haiku-commits] haiku: hrev50162 - src/kits/media

  • From: b.vitruvio@xxxxxxxxx
  • To: haiku-commits@xxxxxxxxxxxxx
  • Date: Sun, 20 Mar 2016 18:14:37 +0100 (CET)

hrev50162 adds 1 changeset to branch 'master'
old head: 7bdf408e990900ab6c2b5bbc14cb8d61f001d700
new head: 846a5b0272281bbcf83b328f55aca9f3a02b5193
overview: 
http://cgit.haiku-os.org/haiku/log/?qt=range&q=846a5b027228+%5E7bdf408e9909

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846a5b027228: printf's converted to TRACE
  
  Signed-off-by: Dario Casalinuovo <b.vitruvio@xxxxxxxxx>

                                        [ Zoltan Mizsei <miqlas@xxxxxxxxx> ]

----------------------------------------------------------------------------

Revision:    hrev50162
Commit:      846a5b0272281bbcf83b328f55aca9f3a02b5193
URL:         http://cgit.haiku-os.org/haiku/commit/?id=846a5b027228
Author:      Zoltan Mizsei <miqlas@xxxxxxxxx>
Date:        Sun Mar 20 16:04:23 2016 UTC
Committer:   Dario Casalinuovo <b.vitruvio@xxxxxxxxx>
Commit-Date: Sun Mar 20 17:12:45 2016 UTC

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1 file changed, 5 insertions(+), 5 deletions(-)
src/kits/media/SoundPlayNode.cpp | 10 +++++-----

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diff --git a/src/kits/media/SoundPlayNode.cpp b/src/kits/media/SoundPlayNode.cpp
index f600dbe..e7b54d7 100644
--- a/src/kits/media/SoundPlayNode.cpp
+++ b/src/kits/media/SoundPlayNode.cpp
@@ -624,7 +624,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
        bigtime_t lateness, bool realTimeEvent)
 {
        CALLED();
-       // printf("latency = %12Ld, event = %12Ld, sched = %5Ld, arrive at 
%12Ld, now %12Ld, current lateness %12Ld\n", EventLatency() + 
SchedulingLatency(), EventLatency(), SchedulingLatency(), event->event_time, 
TimeSource()->Now(), lateness);
+       // TRACE("latency = %12Ld, event = %12Ld, sched = %5Ld, arrive at 
%12Ld, now %12Ld, current lateness %12Ld\n", EventLatency() + 
SchedulingLatency(), EventLatency(), SchedulingLatency(), event->event_time, 
TimeSource()->Now(), lateness);
 
        // make sure we're both started *and* connected before delivering a 
buffer
        if (RunState() != BMediaEventLooper::B_STARTED
@@ -638,7 +638,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
        // lateness is independent of EventLatency()!
 
        if (lateness > (BufferDuration() / 3) ) {
-               printf("SoundPlayNode::SendNewBuffer, event scheduled much too 
late, "
+               TRACE("SoundPlayNode::SendNewBuffer, event scheduled much too 
late, "
                        "lateness is %" B_PRId64 "\n", lateness);
        }
 
@@ -655,13 +655,13 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* 
event,
                        bigtime_t how_early = event->event_time - 
TimeSource()->Now() - fLatency - fInternalLatency;
                        if (how_early > 5000) {
 
-                               printf("SoundPlayNode::SendNewBuffer, event 
scheduled too early, how_early is %Ld\n", how_early);
+                               TRACE("SoundPlayNode::SendNewBuffer, event 
scheduled too early, how_early is %Ld\n", how_early);
 
                                if (fTooEarlyCount++ == 5) {
                                        fInternalLatency -= how_early;
                                        if (fInternalLatency < 500)
                                                fInternalLatency = 500;
-                                       printf("SoundPlayNode::SendNewBuffer 
setting internal latency to %Ld\n", fInternalLatency);
+                                       TRACE("SoundPlayNode::SendNewBuffer 
setting internal latency to %Ld\n", fInternalLatency);
                                        SetEventLatency(fLatency + 
fInternalLatency);
                                        fTooEarlyCount = 0;
                                }
@@ -672,7 +672,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
                                        != B_OK) {
                                // we need to recycle the buffer
                                // if the call to SendBuffer() fails
-                               printf("SoundPlayNode::SendNewBuffer: Buffer 
sending "
+                               TRACE("SoundPlayNode::SendNewBuffer: Buffer 
sending "
                                        "failed\n");
                                buffer->Recycle();
                        }


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