[gameprogrammer] Re: stl container doubts

  • From: Roger Durañona Vargas <luo_hei@xxxxxxxx>
  • To: gameprogrammer@xxxxxxxxxxxxx
  • Date: Mon, 13 Dec 2010 16:58:13 +0000

Alan Wolfe escribió:
> what type does your map store?
> 
> if it stores an object, i believe it will handle the destruction for you.
> 
> If it stores a POINTER to an object, it will definitely not handle the
> destruction.
It is a pointer. Now Im clear, thanks!


-- 
Roger D. Vargas
Using Gentoo Linux 2010
La unica forma de encontrar los limites de lo posible es yendo mas
alla de ellos, hacia lo imposible

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