Alan Wolfe escribió: > what type does your map store? > > if it stores an object, i believe it will handle the destruction for you. > > If it stores a POINTER to an object, it will definitely not handle the > destruction. It is a pointer. Now Im clear, thanks! -- Roger D. Vargas Using Gentoo Linux 2010 La unica forma de encontrar los limites de lo posible es yendo mas alla de ellos, hacia lo imposible --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html