From: http://en.wikipedia.org/wiki/C++_standard_library : The Standard Template Library is a subset of the C++ standard library, and contains the containers, algorithms, iterators, function objects, etc.; although some people use the term STL interchangeably with the C++ standard library. Hope that clarifies. -Justin On 8/30/07, Alan Wolfe <alan.wolfe@xxxxxxxxx> wrote: > STL == stdlib? That totally goes against what i know (or think??) > > STL = standard template library not C++ standard library (unless i am > very very very misled!). > > STL lets you do lists, vectors, maps, and other abstract data types > without having to code your own. > > stdlib on the other hand gives you access to abs, atoi, malloc, rand, etc. > > On 8/30/07, Jessica Nienbarg <jessica@xxxxxxxxxxx> wrote: > > From ##c++ at freenode: > > > > `STL' is sometimes used to mean: (1) C++ standard library; (2) the > > library Stepanov designed at HP; (3) the parts of [1] based on [2]; (4) > > specific vendor implementations of either [1], [2], or [3]; (5) the > > underlying principles of [2]. As such, the term is highly ambiguous, > > and must be used with extreme caution. When you mean [1] and insist on > > abbreviating, "stdlib" is a far better choice. > > > > Yasser Gonzalez Soto wrote: > > > I was out for a while( a month). Could somebody tell me what stl is?? > > > > > > > > > --------------------- > > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > > > --------------------- > > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > > > > > > --------------------- > To unsubscribe go to http://gameprogrammer.com/mailinglist.html > > > --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html