Alan Wolfe wrote: > does anyone know a good book or tutorial online about how to properly > do multi threaded programming? I've seen somewhat positive reviews of O'Reilly's book Intel Threading Building Blocks (http://www.oreilly.com/catalog/9780596514808/), although I haven't looked closely at the actual library itself. I took kind of an odd route to learning multithreaded architecture and design, and ultimately found the information in Windows System Programming (http://www.amazon.com/Windows-Programming-Addison-Wesley-Microsoft-Technology/dp/0321256190/), to be sufficient for my needs. It covers most of the low-level Win32 API (i.e., everything but the GUI API), including threading primitives, and spends several chapters showing different ways to use them, caveats, and comparisons with POSIX threads. If you actually want to do POSIX thread programming, I think you will want the O'Reilly Pthreads book, but possibly another one to talk about good design. Beyond the above C/C++-centric books, there are a ton of books that are based in Java... but I don't know anything about them. -- Matthew Weigel hacker unique@xxxxxxxxxxx --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html