[gameprogrammer] Re: Variable Scope and g , l ?

  • From: "Alan Wolfe" <atrix2@xxxxxxx>
  • To: <gameprogrammer@xxxxxxxxxxxxx>
  • Date: Wed, 1 Dec 2004 17:14:04 -0800

Yeah totaly! (:

im sure people here do or have done vb so you might get a better answer in a
lil bit too :P

----- Original Message ----- 
From: "Daniel Greeson" <thecrow815@xxxxxxxxx>
To: <gameprogrammer@xxxxxxxxxxxxx>
Sent: Wednesday, December 01, 2004 5:02 PM
Subject: [gameprogrammer] Re: Variable Scope and g , l ?


> thank you I appreciate it.  I just wanted to clarify so that I can learn
proper rather than trial and error, fix problems before I make them, you
know what i mean?
> Alan Wolfe <atrix2@xxxxxxx> wrote:well, i dont do any VB coding but in
general, local variables are variables
> that exist only inside the current function. If you go out of that
function
> or into another function, they wont exist.
>
> global variables however, are global to all functions.
>
> you might get a book on VB or look for some online tutorials if nobody
here
> has any VB experience to speak of :P
>
> ----- Original Message ----- 
> From: "Daniel Greeson"
> To:
> Sent: Wednesday, December 01, 2004 4:38 PM
> Subject: [gameprogrammer] Re: Variable Scope and g , l ?
>
>
> > right now at the moment I am trying to program a 2d RPG in VB.
> > Alan Wolfe wrote:Hey Daniel,
> >
> > what language are you programming in?
> >
> > ----- Original Message ----- 
> > From: "Daniel Greeson"
> > To:
> > Sent: Wednesday, December 01, 2004 4:30 PM
> > Subject: [gameprogrammer] Variable Scope and g , l ?
> >
> >
> > > Hi everyone,
> > >
> > > Can someone help define Variable Scope to me I have a small idea but
> > not much of an ins or outs of it? Also when working with global and
loacal
> > does a global variable pretty much mean that the variable set ex. PUBLIC
> gX
> > that the variable X is able to be used throughout the whole code whereas
> the
> > variable set local ex. Public lX that the variable X would only be used
> and
> > a portion of the code?
> > >
> > > Thanks for your time,
> > > (programmer trying to learn)
> > > ~Draven~
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