Dear Sir/Madam My name is Dirk Schembri. I am current in my final year of my BSc in Creative Computing. As a thesis project I have chosen to use the Unreal Tournament together with JavaBots and GameBots. My aim is to create a dynamic environment which is dependent on A.I. interactions performed in real time during the game. I am using the following Tool: (1) JavaBots for Unreal Tournament (http://utbot.sourceforge.net/) (2) Unreal Tournament Java Bots (http://sourceforge.net/projects/utbot/files) (3) BotRunnerApp Tutorial (http://utbot.sourceforge.net/javabot_screenshots.shtml) (4) Pogamut 2 Server (http://artemis.ms.mff.cuni.cz/pogamut_files/Pogamut_v2.4.1.exe) (5) GameBots 2004 (https://artemis.ms.mff.cuni.cz/pogamut/tiki-index.php?page=GameBots2004) (6) Original Copy of Unreal Tournament 2004 (7) I apply UT2004 Patch 3369 (http://www.beyondunreal.com/main/ut2004/ut2004essential.php) I am having problems getting Bots created in JavaBots into UT2004. The following are the procedure I’m following: 1.) I start UT2004, Join Game, LAN; 2.) I start Pogamut 2, Death Match Server; 3.) I start JavaBots.jar from JavaBot-all-0.11 and follow 'BotRunnerApp Tutorial' (http://utbot.sourceforge.net/javabot_screenshots.shtml); 4.) Once I create a Bot, I use ‘localhost’ as server name and left port number as default (Bot Port:3000, VizTool Port: 3001). Then I click on ‘Connect All’; I manage to establish a connection however the bot I added do not appear inside UT2004 LAN when I click 'refresh' botton. What’s the ideal UT Server to use? Does JavaBots works with UT2004, or do I have to use the original UT? Could you kindly assist me in setting up and running Bots using Javabots & GameBots. You assistance would be greatly appreciated. King Regards, Dirk Schembri