If anyone is interested, I need code to use OpenGL to render a point list.Only trick is that it integrates with the library QT, which is much easier than it sounds. Here's how to build QT
http://www.rakkar.org/blog/?p=454 Here's the contract http://www.jenkinssoftware.com/3DScatterPlotWidget.docIf you already know QT, this contract should take no more than 3-4 hours. If not, a couple of days to figure everything out.
I'll pay $750 for it. --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html