If u r using OpenGL i remember seeing a 3DS Parser on www.gamedev.net Just check it out... --- Kevin Jenkins <gameprogrammer@xxxxxxxxxx> wrote: > Hi, > > I am making an FPS and want to use 3DS Max to make > the levels. I then > want to export them, compile them, and load them > into my game. Rather > than write all this, I would like to use a > commercial exporter, > compiler, and C++ loader. However, I can't find any > on the net. Does > anyone know of good tools for this? > > > --------------------- > To unsubscribe go to > http://gameprogrammer.com/mailinglist.html > > > __________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com --------------------- To unsubscribe go to http://gameprogrammer.com/mailinglist.html