That is a good article - thanks for the advice so far! I'll have a play around, and see what I can do
On 25/06/10 13:02, Casey O'Donnell wrote:
I was investigating 2D / Prototyping tools last year and wrote this up: http://thetoolsmiths.org/2009/09/27/playing-with-prototyping-tools/ I really like Löve for goofing around. I also use it in classes all the time. But, for something a bit more robust, check out: Angel - http://code.google.com/p/angel-engine AngelXNA - http://www.jeffongames.com/2009/05/angelxna-v10 and IndieLib - http://www.indielib.com/ Individual mileage may vary. :) Casey On Thu, Jun 24, 2010 at 5:35 PM, Jacob Briggs<nexussix@xxxxxxxxx> wrote:Hi All I am looking at 2d game engines, after realising that I just don't have the time or patience to actually write my own from scratch. I wouldn't do it at work unless I needed to, why do it at home lol. Actually, I have made a few attempts but I end up just focusing on one or two little things and the rest goes unmade - experimenting with character movement, experimenting with networking etc.... Its really fun so I can see why people would want to write one from scratch even if they don't have to. But I digress.... I think I have narrowed it down to a couple, Orx (http://orx-project.org/) and LÖVE (http://love2d.org/). My requirements are that the source _has_ to be open, and it needs to be portable. LÖVE uses Lua, and looks really active with a vibrant community who are obsessed with juvenile toilet humour and that suits me just fine. I like that the language is interpreted and I don't need any special environment or tools or whatever. Orx looks good too, but seems a lot less active. Its c++ but has this weird "config" style of data driven game making I dunno. I can't wrap my head around it. I am looking at a top-down sandbox shooter ala gta1. My goals are to get to a point where I can play around with NPC AI in a gaming context, and also play around with how to describe missions structure and story progression and how these two tie together. So, I want a sandbox game that I can use as a coding and idea sandbox. Meta. As Mr Reeves would say, Whoa. What other engines are there that I may have missed?
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