@kevin Arjen und ich haben heute das verschicken der Netzwerkpacket fertig gemacht. Jetzt taucht ein fehler in class AnyAppearance auf: // Apply texture to appearance BASKETBALL.setTexture(texture); <==== genau hier BASKETBALL.setTextureAttributes(textureAttributes); Kannst du dir das erklären?? Wär natürlich super wenn du auf die schnelle was updaten könntest... Hier die Konsolenausgabe: Exception in thread "Thread-8" java.lang.NullPointerException at output.AnyAppearance.Basketball(AnyAppearance.java:38) at output.AnyAppearance.<init>(AnyAppearance.java:21) at clientAgent.UniversInitializer.addGameCharctersToUniverse(UniversInitializer .java:118) at clientAgent.UniversInitializer.<init>(UniversInitializer.java:73) at clientAgent.GameClient.initUnivers(GameClient.java:32) at clientAgent.ServerConnection.update(ServerConnection.java:86) at java.util.Observable.notifyObservers(Unknown Source) at network.Client.setChangedAndNotify(Client.java:77) at network.ClientHandler.run(ClientHandler.java:30) Exception in thread "Thread-10" java.lang.NullPointerException at output.AnyAppearance.Basketball(AnyAppearance.java:38) at output.AnyAppearance.<init>(AnyAppearance.java:21) at clientAgent.UniversInitializer.addGameCharctersToUniverse(UniversInitializer .java:118) at clientAgent.UniversInitializer.<init>(UniversInitializer.java:73) at clientAgent.GameClient.initUnivers(GameClient.java:32) at clientAgent.ServerConnection.update(ServerConnection.java:86) at java.util.Observable.notifyObservers(Unknown Source) at network.Client.setChangedAndNotify(Client.java:77) at network.ClientHandler.run(ClientHandler.java:30)