That's great, Bjorn! Let us know how it goes.=20 As to the presentation there's a lot of different ways to go - from conceptual to nuts and bolts details - maybe somewhere in between. Since most people are unfamiliar with DirectMusic I think having some real-world examples sprinkled throughout is helpful. =20 David Yackley PM DirectX Audio=20 Microsoft This posting is provided "AS IS" with no warranties, and confers no rights. -----Original Message----- From: Bjorn Lynne [mailto:bjorn.lynne@xxxxxxxxxx]=20 Sent: Monday, July 15, 2002 2:28 AM To: directmusic@xxxxxxxxxxxxx Subject: [directmusic] My DirectMusic seminar at Assembly '02 I've been invited to speak (unpaid, but as a guest) at the "Assembly '02" (www.assembly.org) seminar in Helsinki, Finland, 1-4 August, so I'll be holding a little speech/seminar, and then a "work group" afterwards, on the subject of music for games, and DirectMusic specifically. I'll try to make it clear that I have no official endorsement or connection with Microsoft, and that I'm just a user like everybody else. I trust Microsoft has no problem with this? Also, if anybody on this list has done similar presentations before, do you have any tips on specific areas to cover, or some survival tips on how to get the presentation to go smoothly? Thanks, -- Bjorn Lynne Composer, producer, sound designer My music site: www.lynnemusic.com Free mp3s of my work: www.javamusic.com/bjornlynne PS: Check out the videoto my latest track! www.lynnemusic.com/messages-video.html