Segment trigger track - of course (not used these yet). Mmm, makes sense. This way I don't have to take care of two segments in my script for what should be one segment. Cheers Paul > -----Original Message----- > From: directmusic-bounce@xxxxxxxxxxxxx > [mailto:directmusic-bounce@xxxxxxxxxxxxx]On Behalf Of Ciaran Walsh > Sent: 14 January 2003 19:23 > To: directmusic@xxxxxxxxxxxxx > Subject: [directmusic] Re: Looping wavs not by samples > > > > play it as DLS instead? > cut up your sample into the oo and the A? > put ooooooA in a 2 beat segment of its own and trigger it (as secondary) > from a Segment Trigger Track on M1 beat1 and M2 beat4? > > I wouldn't rely on DM to be sample accurate though, especially in > the light > of the recent thread about wav tracks ;) > > -----Original Message----- > From: directmusic-bounce@xxxxxxxxxxxxx > [mailto:directmusic-bounce@xxxxxxxxxxxxx]On Behalf Of Paul Stroud > Sent: 14 January 2003 19:10 > To: directmusic@xxxxxxxxxxxxx > Subject: [directmusic] Looping wavs not by samples > > > > OK this is a little difficult to explain. My problem is looping > a wave in a > segment. > > Imagine a wav file contained in a segment: A voice which says : > > ooooooooA > > 2 bar segment: 1 bar in 1/4 (which acts as a preroll) and a 2nd > in 4/4 which > loops. > > In the "preroll" starting at the absolute beginning at I have > "oooooooo" and > the "A" comes in on the down beat (i.e. bar 2, beat 1) > > So that it loops "ooooooooA" and not just "A", I put "oooooooo" > on beat 4 of > the looping bar > > So now I have this: > > 1st bar : ooooooooo 2nd bar:(Loop start*) A 2 3 ooooooooo(loop > end*) > > *N.B. Segment looping NOT wave looping > > This should loop nicely, but I can only assume DMP is not sample accurate, > because this always results in an audible glitch, albeit a very small one. > > Any work arounds? > Am I missing something? > Is re-triggering the only way? > > Many thanks in advance > > Paul > > > >