[directmusic] 100% streaming

  • From: "Paul Stroud" <paul@xxxxxxxxxxxxxxxxxxxxxxxxxxxx>
  • To: <directmusic@xxxxxxxxxxxxx>
  • Date: Fri, 31 Jan 2003 11:11:42 -0000

So, in practise, a streaming project could use considerably less RAM than a
largish DLS based project?

I know this is a bit "Sting: how long?", but from what I gather RAM budget
can be at around 8-12Mb (if your lucky), but 6 waves streaming could be as
little as 1.7 Mb?

Basically, RAM is not the limiting factor when streaming, right?  Instead it
would be HD access and CPU hits?

Paul


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