[ddots-l] Re: Saffire MixControll Updated

  • From: D!J!X! <megamansuperior@xxxxxxxxxxx>
  • To: <ddots-l@xxxxxxxxxxxxx>
  • Date: Wed, 20 Jun 2012 18:37:33 -0400

Yeah, looking forward to checking that out; that's why I hope that the issue
present on the previous release was also dealt with for this one. 

D!J!X!

-----Original Message-----
From: ddots-l-bounce@xxxxxxxxxxxxx [mailto:ddots-l-bounce@xxxxxxxxxxxxx] On
Behalf Of Chris Smart
Sent: Wednesday, June 20, 2012 4:17 PM
To: ddots-l@xxxxxxxxxxxxx
Subject: [ddots-l] Re: Saffire MixControll Updated

I no longer have a Saffire interface, but that sounds very promising, both
the buffer size changes and Firewire driver changes.


At 04:02 PM 6/20/2012, you wrote:
>Hello list, for those of you who have a Focusrite Saffire pro40 or 
>perhaps any of the saffire line, there are new drivers available and a 
>new version of mix control, version 3.0.
>Here's what the site says about it:
>
>This is an update for Windows and OSX.
>
>Compatible with:
>
>* OS 10.6 Snow Leopard
>
>* OS 10.7 Lion
>
>* Windows XP (32/64 bit)
>
>* Windows 7 (32/64 bit)
>
>
>This update includes:
>? Driver updated to 4.0.0 release
>? Improves performance on Windows 7 (x86/x64) ? Improves performance in 
>Pro Tools 10 (Win and Mac) ? Updated available sample buffer sizes ? 
>Sample buffer size now scales with sample rate (I.e. At 44.1 KHz a 
>buffer size of 32 samples is used. Changing to 88.2 KHz increases 
>buffer to 64 samples) ? No longer requires use of Windows legacy 
>Firewire driver (Due to this, users who also use the Focusrite Liquid 
>Mix are recommended to ensure that both products are run on separate 
>FireWire buses. If this is not possible then users are recommended to 
>continue using Saffire Mix Control 2.4)
>
>Known Issues:
>? Ableton Live users on OSX are recommended to restart Live after a 
>Buffer Size change I'll taking the new version for a spin in the next 
>day or so, after I establish an image backup for the just in case :) 
>We'll have to examine the control panel to make sure the spots still 
>work, and see if the issue that was present in 2.4 with sonar and sound 
>forge taking forever to playback audio is still in this version; 
>hopefully not!
>
>I'll keep you guys posted, if anybody else gets to try them before I 
>do, please post your findings for the rest of us :)
>
>Regards, D!J!X!

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