[moo-discussions] Re: MOO stuff (races)

  • From: "InThaneElf" <inthaneelf@xxxxxxxxxxxx>
  • To: <dataplusbetaware@xxxxxxxxxxxxx>
  • Date: Sun, 9 Jul 2006 02:47:50 -0700

Just so you know the modern universal windows file type is ridge text format(.RTF) and the old standard still works, I E .txt, smiles

regards,
inthane
----- Original Message ----- From: "Scott Hackenbruch" <toon500@xxxxxxx>
To: <dataplusbetaware@xxxxxxxxxxxxx>
Sent: Tuesday, July 04, 2006 2:33 AM
Subject: [moo-discussions] MOO stuff (races)



Alright, so I'm still working, here, but I had an idea. Every mud needs a 'theme'. I've already asked you about it, TC, and you've said you want a blend of 'fantasy' and 'sci-fi'. While tricky, it's doable. So, I've started writing a 'backstory' to the 'universe'. 'Universe', as I define it, is the world within which the story takes place. For instance, the 'Star Wars' universe.

Now, I'm not sure what sorta file types you can support, but I've attached a .doc to this file. It contains what I've written for a potential backstory. Not sure if everyone involved in this project will get this, but if they don't, please pass it along to them, too. If someone can't see it, let me know and I'll find an alternative way of gettin you the story.

If you like it, I'll keep writing it up to 'current' day. The gist of the story is:
"Once upon a time there was fantasy. The races of that fantasy world went away, leaving us Humans alone. Now, it's the year X, a few centuries into our future, and the races have all returned. Along with them, Humans have encountered other races in the galaxy."


Like I said, a very basic outline. I have only a little bit done on the story. I kinda can't go too far, right now, because I need a few things before I do. They are as follows.

Races/Species:
I need a list of 'fantasy' player races we're going to have running about the place. I was sent the 'Goblin' race, and I've got them in the story, as you'll see. I've also included Elves and Dwarves. The Elves are, in my mind, the Tolkien kind. At least, from a looks prespective. The Dwarves are likewise. So, the Elves are tall and pretty, the Dwarves short and not so pretty. The Goblins are as they were described in the mail.


Obviously there needs to be some limits on the amount of races. For one, too much choice and you'll swamp players. We can always add more races, later, when we have a player base. To start, I'd say no more than 10 or 12 races. Having unqie abilities and such for them will be hard enough, as it is. With that upper limit set, I'd say about 5, maybe 6 'fantasy' races and the same for 'sci-fi' races. Humans wouldn't count for either. I mean, we _have_ to have Humans. It's like a law, or something.

So, for fantasy races, we already have Elves, Dwarves and Goblins. Obviously, I can change Elves or Dwarves if enough feel strongly against them, but they're pretty big staples in Fantasy. Keep in mind, we can have 'sub-species' of certain races. For instance, I have 3 sub-species of Elves. I'll write up specifics on each type, if anyone is interested. I'm just saying we should have 10-12 species, max, and, if we want, have sub-species for some with slightly altered stats.

The races listed below are others that would work as player races because in stories they've created empires, and such. Races like 'troll' and 'giant' haven't. They're usually little more than semi inteligent creatures.

Orcs/Orks
Draconian
Gnoll
Lizardfolk
Centaur

I'd only really want to see 'Orc' as another possible one. The rest, I would prefer original races and names. It is so much more fun to make and so much better for the sorta setting we're going to have. Sorta like the Tauren from Warcraft. They were, essentially, sentient cows. I mean, come on. Now _that_ is original. Also, let's try and avoid 'supernatural' races, like faery/fairy or nymphs or zombie, etc. Best to have proper 'species' which have both male and female and have created empires.

Anyway, let me know what other fantasy races are desired and I can start working them in. If it's a custom deal, though, I'll need some basic information on them. Also, not to 'blow my own horn', here, but I have a lot of experiene creating custom races. I've already made my own mud in the past with over a dozen custom races, excepting humans, and i have an entire universe in my head with tons of races i can draw from. So if some one wants some help with races, names, or even just the heirarchy/structure of a race, let me know.

Once again, story is in the next mail. It's long. Like this mail. Sorry. I don't do 'short' very well.




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