[moo-discussions] Fw: goblins first addition

  • From: "Tyler Littlefield" <compgeek13@xxxxxxxxx>
  • To: <dataplusbetaware@xxxxxxxxxxxxx>
  • Date: Mon, 3 Jul 2006 17:35:42 -0600

~~TheCreator~~
website:
http://tysplace.shaned.net
msn:
compgeek134@xxxxxxxxxxx
aim:
st8amnd2005
skype:
st8amnd127
moo coder/wizard and administrator

----- Original Message ----- 
From: "Adam Campfield" <alphawolf156@xxxxxxxxx>
To: <compgeek13@xxxxxxxxx>
Sent: Saturday, June 17, 2006 5:56 PM
Subject: goblins first addition


> Goblins
> 
> Goblins are a cave dwelling people, usually choosing
> the dark caverns at the heart of mountains for their
> cities, adding their own passages where they need to,
> but otherwise learning to navigate the natural tunnels
> and passages that water and the forces of the planet
> have carved.  Because of their nearly constant time
> spent underground, they have poor eyesight and are
> very sensitive to sunlight, which they consequentially
> avoid if at all possible,.  They have keen hearing and
> smell, however, and this makes them dangerous enemies
> in the dark, especially underground, for they will use
> their knowledge of  caves and passages, along with
> their ability to run swiftly in the darkness, with not
> a glimmer of light, to confuse their enemies, allowing
> them to get lost in the darkness, then slay them from
> behind.  For this reason, Goblins prefer to fight with
> long knifes, occasionally swords or axes, and
> sometimes clubs.  They never use thee bow and arrow,
> however, since it can almost never be used in the
> twisting passages in which they dwell, and their poor
> eyesight makes them less than competent archers.
> Goblins will eat almost anything, except for plants. 
> With the exception of mushrooms, Goblins usually dine
> on the flesh of what ever creatures they may catch in
> their caves, including lizards, fish, and even bats. 
> When possible, they find human flesh to be quite
> tasty, and elf flesh to be a true delicacy.  Thus they
> will go to great lengths to catch any human or elf who
> should be unfortunate enough to wander into their
> forsaken tunnels.  Even when they must capture a
> member of these races and keep them prisoner for war
> purposes, they treat their captives as other races
> might treat cattle, fattening and sometimes breeding
> them for future meals.
> 
> 
> Appearance:
> 
> Goblins aree either a palad white or gray in color,
> with large, pointed ears at the top of their heads,
> large, pale eyes, and wide, flat noses, used for
> sniffing out pray.  Their skin is thick, though
> sensitive to sunlight, and their flat feet have 4,
> long toes, each ending in a sharp claw.  Their hands
> have only 3 fingers, plus a thumb, also tipped with
> claws, used both for climbing and for fighting or
> catching food.
> 
> Innate Skils: sense direction
> 
> Skill modifiers:
> 
> Archery: minus 1
> Knife: plus 3
> 
> Atribute Modifiers:
> 
> Strength: plus 3
> Dexterity: plus 2
> Constitution: plus 3
> Intelligence: plus 2
> Wisdom: minus 1
> 
> Religion/Religion/Alignment dark (evil)
> 
> 
> __________________________________________________
> Do You Yahoo!?
> Tired of spam?  Yahoo! Mail has the best spam protection around 
> http://mail.yahoo.com


Other related posts:

  • » [moo-discussions] Fw: goblins first addition