I have waxed my monobrow and shaved my head, and you still see through my disguise? It not so strange that folks think alike. Tuesday I helped a 20something girl that acts and makes the same random noises like myself. She basically thinks like me. It was kinda scary. I play more games than her tho. On Thu, Jun 12, 2014 at 2:30 PM, Di Lhong <numotd@xxxxxxxxx> wrote: > Nic is secretly Ed Boon. > > > On Thu, Jun 12, 2014 at 1:29 PM, Nicholas Robertson-Muir < > nicmuir@xxxxxxxxx> wrote: > >> 2nd Idea called on MK9... >> Surprised they didn't use it then. >> >> Wonder what other ideas I've had they'll use, >> >> >> On Thu, Jun 12, 2014 at 1:03 PM, Ilitirit Sama <ilitirit@xxxxxxxxx> >> wrote: >> >>> Well it really does depend on the changes. Look at Sub-zero for example: >>> >>> Sub-Zero >>> - Cryomancer: Adds the ability to summon Ice Weapons. >>> - Unbreakable: Adds Frozen Aura and Barrier of Frost. >>> - Grandmaster: Adds Ice Clone that can be thrown or used as a shield >>> >>> Grandmaster sounds very much like a zoning character, while cryomancer >>> sounds more rushdown (perform combo, summon weapon, continue combo). >>> Depending on how they implement it at it could have a big effect on >>> matchups. >>> >>> >>> >>> On Thu, Jun 12, 2014 at 12:21 PM, Wynand-Ben <paashaasggx@xxxxxxxxxxx> >>> wrote: >>> >>>> Yeap >>>> >>>> Unless you can dynamically change modes in the middle of the match it >>>> wont make a difference in the end. >>>> >>>> X will still be bad for Y etc. >>>> >>>> >>>> >>>> What is nice is that you can play the character you like the way you >>>> like atleast... hopefully. Has happened a few times that I liked a char >>>> but got put off because I dont want to play a Zoner/Rushdown/Etc heavy >>>> character. >>>> >>>> ------------------------------ >>>> Date: Thu, 12 Jun 2014 12:18:38 +0200 >>>> Subject: Re: USF4 changes! >>>> From: nicmuir@xxxxxxxxx >>>> To: cpt-fgc@xxxxxxxxxxxxx >>>> >>>> >>>> That's a cop out. >>>> There will be character "tiers" regardless. >>>> Dunno if the fight difference will be enough. Hope so. >>>> >>>> Hope it's like Samshod4 >>>> >>>> >>>> On Thu, Jun 12, 2014 at 11:15 AM, Ilitirit Sama <ilitirit@xxxxxxxxx> >>>> wrote: >>>> >>>> Details on MKX character variations: >>>> >>>> Speaking at E3 2014, Boon said that the variations on every character >>>> (they all have three) often are based around distinct play styles. >>>> >>>> "One might be more offensive, or defensive, or a distance projectile >>>> one," said Boon. "It makes match ups a lot more of an interesting thing. >>>> >>>> "Normally in a fighting game, you might say Raiden is a bad match up >>>> against Scorpion, but [in MKX], you might say Raiden A is a bad match up >>>> against Scorpion B, but he's good against Scorpion A," Boon continued. >>>> >>>> "All of those add a lot more variables in play to the combat," he >>>> concluded. >>>> >>>> >>>> >>>> http://www.eventhubs.com/news/2014/jun/11/boon-match-ups-change-lot-mortal-kombat-x-variations-scorpion-summons-minion-torr-enhances-self-ditching-companion/ >>>> >>>> >>>> >>>> >>> >> >