Re: USF4 changes!

  • From: "Donaldson, Alasdair" <alasdair.donaldson@xxxxxxxxxx>
  • To: "'cpt-fgc@xxxxxxxxxxxxx'" <cpt-fgc@xxxxxxxxxxxxx>
  • Date: Tue, 10 Jun 2014 16:50:58 +0000

Yeah, but that's no longer the focus of games. I can complain that FF7 had a 
better storyline than FF13, but that doesn't matter anymore. Graphics trumps 
story. Or gameplay.
They shouldn't be mutually exclusive.
From: Di Lhong [mailto:numotd@xxxxxxxxx]
Sent: Tuesday, June 10, 2014 05:14 PM South Africa Standard Time
To: cpt-fgc@xxxxxxxxxxxxx <cpt-fgc@xxxxxxxxxxxxx>
Subject: Re: USF4 changes!

They should focus on great basic gameplay mechanics and less on cosmetic 
mechanics...eg. fish swimming away in CoD, Assassin Creed (how you try to not 
walk into npc, you turn a bit to avoid collision)...while all time classics 
like megaman have little "cosmetic" mechanics but very basic stuff (jump, 
shoot, etc) and get a larger fan base due to gameplay and not graphics. Fuck 
graphics...rather play mediocre graphic game with super gameplay than over 
stylized graphic game with shitty boring gameplay.


On Tue, Jun 10, 2014 at 5:12 PM, Di Lhong 
<numotd@xxxxxxxxx<mailto:numotd@xxxxxxxxx>> wrote:
E3 trailers aka pre-rendered/scripted stuff, it's all about looks and less 
about gameplay...also the target market has changed a lot compare to 5 to 10 
years ago. Gaming back then are for geeks and nerds...now they're aiming ALL 
audiences...thus changing some of the classic stuff that made us like the game 
in the beginning...

http://i.imgur.com/O4YdSf2.jpg


On Tue, Jun 10, 2014 at 5:01 PM, Ilitirit Sama 
<ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote:
So I was watching the E3 trailers and they're all so meh.  I started thinking 
maybe I'm not the target market any more, but then I realised that even 5 to 10 
years ago none of this shit would have appealed to me.



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