If needed mine can probably be used.
I will be unable to attend myself tho
Date: Wed, 23 Mar 2016 21:31:07 +0200
Subject: Re: Hello
From: nicmuir@xxxxxxxxx
To: cpt-fgc@xxxxxxxxxxxxx
Who is willing to sponsor PS4 consoles for CTS6?I want to run some numbers
On Wed, Mar 23, 2016 at 9:29 PM, Nicholas Robertson-Muir <nicmuir@xxxxxxxxx>
wrote:
SF5 says you must commit!
On Wed, Mar 23, 2016 at 9:26 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
Random guard right?
I guess it time to test my 30 years+ reaction time.
On 23 Mar 2016 20:41, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
Yeah Chun's is much, much easier.
At first I was convinced it was impossible to hit-confirm Ken's cr.mk. The
input display tells me I have exactly 19 frames to press the button for the
super after I pressed the cr.mk (if I press the button on frame 20 nothing
comes out).
So by doing the math:19f window - 6f cr.mk startup - 4f input lag (bare minimum
- guaranteed to be higher on my system) = roughly 10f to hit-confirm.
Still find it hard to believe this is true...
On Wed, Mar 23, 2016 at 8:23 PM, Manase Zote <bmlzote@xxxxxxxxx> wrote:
Really Salie?
Chun's one is easier though.
On 23 Mar 2016 19:53, "Ilitirit Sama" <ilitirit@xxxxxxxxx> wrote:
After several years of practice I can finally hit-confirm Ken's cr.mk in Shippu
in 3rd Strike.
https://media.giphy.com/media/3o7WTrAafj95PLbjvW/giphy.gif
The interesting thing is that I'm doing this on an emulator + Windows 10 which
automatically adds 2 to 3 frames of lag. My success rate still isn't that
great, but it's a huge improvement over 0%.
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