Det combat... :( I loved the custom spells you could create in morrowind tho Date: Mon, 23 Mar 2015 11:34:05 +0200 Subject: Re: DRE: CTS community mail From: gieroadsteve@xxxxxxxxx To: cpt-fgc@xxxxxxxxxxxxx Morrowind would be my ultimate example of an open world RPG done perfectly. On Monday, March 23, 2015, Stephen Scheidel <gieroadsteve@xxxxxxxxx> wrote: Started playing morrowind again. Game is so gieroad. On Monday, March 23, 2015, Wynand-Ben <paashaasggx@xxxxxxxxxxx> wrote: Only 1 char. Regarding MKX I am still torn about where to get the game... PC or PS4. > From: alasdair.donaldson@xxxxxxxxxx > To: cpt-fgc@xxxxxxxxxxxxx > Subject: RE: DRE: CTS community mail > Date: Mon, 23 Mar 2015 08:16:49 +0000 > > Ah okay. Do you control the party or just one char? > > Bt games doesn't have any Mk preorder options barring vanilla. Oh well. > > Sent from my Windows Phone > ________________________________ > From: Wynand-Ben<mailto:paashaasggx@xxxxxxxxxxx> > Sent: 2015-03-23 09:44 > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > Subject: RE: DRE: CTS community mail > > System is fine but odd. Its actiony but not totally... not as is DMC type > shit etc. > > You got attack button and a special button. > You customize the attack button strings properties depending on what you are > fighting (What weapon to use for Initial hit, barrage, finisher, counter > attack or jumping attack). > Special attack for each weapon type. Dragoon jump thing etc. etc. > Dodging takes MP, specials take MP, sword teleport takes MP. > > Think they mentioned there being spells but werent available in the demo. > > > From: alasdair.donaldson@xxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: RE: DRE: CTS community mail > > Date: Mon, 23 Mar 2015 07:28:10 +0000 > > > > Does the demo have actual play then? System look okay, or not enough time > > to tell? > > > > Sent from my Windows Phone > > > > -----Original Message----- > > From: "Wynand-Ben" <paashaasggx@xxxxxxxxxxx> > > Sent: 2015-03-23 09:23 > > To: "cpt-fgc@xxxxxxxxxxxxx" <cpt-fgc@xxxxxxxxxxxxx> > > Subject: RE: DRE: CTS community mail > > > > Its probably not in the bloody demo lol > > > > Demo was great imo. Just need to work on the framerate and camera a bit. > > Rest is fine. > > > > > > > > > > From: lindseyak@xxxxxxxxxxx > > To: cpt-fgc@xxxxxxxxxxxxx > > Subject: RE: DRE: CTS community mail > > Date: Mon, 23 Mar 2015 07:04:31 +0000 > > > > > > my expectations are spot on. > > > > But so much hype cant be all for nothing. > > > > where is that epic cutscene of noctis coming out of a cathedral then > > beating the crap outa everyone with his mind control... ( I remember paas > > showing it to us back at OC once in 2009) > > > > > > > From: alasdair.donaldson@xxxxxxxxxx > > > To: cpt-fgc@xxxxxxxxxxxxx > > > Subject: RE: DRE: CTS community mail > > > Date: Mon, 23 Mar 2015 06:59:46 +0000 > > > > > > Been playing Type Zero. Funny seeing it blown up on a big screen. Still > > > no net access, so haven't dl the FF15 demo. > > > > > > @lb - sounds like you have unrealistic expectations for the new FF. Don't > > > you remember 12 or 13? > > > > > > Sent from my Windows Phone > > > ________________________________ > > > From: lindsey kiviets<mailto:lindseyak@xxxxxxxxxxx> > > > Sent: 2015-03-23 08:43 > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > Subject: RE: DRE: CTS community mail > > > > > > its a good thing you didn't play the demo of ff15 lumi. > > > > > > I was watching max's stream this morning and it wasn't looking all that > > > exciting tbh. > > > > > > This game has been in the making for too long and when the hype is much > > > higher than the end product = fail > > > > > > ________________________________ > > > Date: Mon, 23 Mar 2015 08:39:38 +0200 > > > Subject: RE: DRE: CTS community mail > > > From: nicmuir@xxxxxxxxx > > > To: cpt-fgc@xxxxxxxxxxxxx > > > > > > > > > no problem. > > > > > > On 23 Mar 2015 07:55, "lindsey kiviets" > > > <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote: > > > thanks nic > > > > > > ________________________________ > > > Date: Mon, 23 Mar 2015 07:50:58 +0200 > > > Subject: RE: DRE: CTS community mail > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > > > > > > > https://account.sonyentertainmentnetwork.com/liquid/cam/account/devices/media-devices-confirm-deactivate.action > > > > > > Go to account -> media and devices. > > > > > > On 23 Mar 2015 06:00, "lindsey kiviets" > > > <lindseyak@xxxxxxxxxxx<mailto:lindseyak@xxxxxxxxxxx>> wrote: > > > ey nick,ps3, > > > > > > Please direct me to that site where I can deactivate all on the ps3, its > > > for an HK account. > > > > > > ________________________________ > > > Date: Sun, 22 Mar 2015 15:40:22 +0200 > > > Subject: Re: DRE: CTS community mail > > > From: nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > > > > > > > Oh, good point. > > > > > > On 22 Mar 2015 14:04, "Moshe Shevel" > > > <jaguguarang@xxxxxxxxx<mailto:jaguguarang@xxxxxxxxx>> wrote: > > > > > > Isn't he considered a 'returning' character since he was in the Vita > > > version of MK9? > > > > > > On 22 Mar 2015 12:18 PM, "Nicholas Robertson-Muir" > > > <nicmuir@xxxxxxxxx<mailto:nicmuir@xxxxxxxxx>> wrote: > > > > > > Tremor... > > > Hmmm... > > > Not really a "returning" character. > > > > > > On 21 Mar 2015 19:37, "Di Lhong" > > > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>> wrote: > > > Current mock up for roster: > > > > > > https://fbcdn-sphotos-a-a.akamaihd.net/hphotos-ak-xpf1/v/t1.0-9/s720x720/1610902_792583024173205_6426343917256515438_n.jpg?oh=77fbfbd1158246d0aa209e0cf9bb0edf&oe=55721CF7&__gda__=1438219632_ff539b1bbddcf2cb829c10729e663c5a > > > > > > Didn't they say there's 4 returning classic characters? Tremor + Tanya is > > > 2. Who can the other 2 be? > > > > > > Nightwolf + Sindel? :D > > > > > > On Sat, Mar 21, 2015 at 12:28 PM, Moshe Shevel > > > <jaguguarang@xxxxxxxxx<mailto:jaguguarang@xxxxxxxxx>> wrote: > > > > > > They can do it the same way they did it in MK 9 where the one slot would > > > be for all DLC's. So they'll probably use the slot Goro is on for all DLC > > > > > > On 21 Mar 2015 12:26 PM, "Wynand-Ben" > > > <paashaasggx@xxxxxxxxxxx<mailto:paashaasggx@xxxxxxxxxxx>> wrote: > > > Awesome... > > > > > > That means there is still hope for Nightwolf! > > > > > > :P > > > > > > ________________________________ > > > Date: Sat, 21 Mar 2015 03:55:56 +0200 > > > Subject: Re: DRE: CTS community mail > > > From: geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx> > > > To: cpt-fgc@xxxxxxxxxxxxx<mailto:cpt-fgc@xxxxxxxxxxxxx> > > > > > > Predator DLC Reveal Final > > > > > > Wonder how they'll fit everyone in the character selection screen...cos > > > this is exceeding the spots already :/ > > > > > > On Sat, Mar 21, 2015 at 3:52 AM, Di Lhong > > > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>> wrote: > > > https://fbcdn-sphotos-c-a.akamaihd.net/hphotos-ak-xft1/t31.0-8/s720x720/11054468_792356710862503_9183588001103826932_o.jpg > > > > > > Tanya and Tremor? > > > > > > Cool. Wonder what Tanya will be like. > > > > > > > > > Tanya, Tremor, Predator and Jason Voorhees make up the Kombat Pack for > > > Mortal Kombat<https://www.facebook.com/MortalKombat> X! Press release: > > > > > > "As a follow up to announcing the Mortal Kombat X Kombat Pack playable > > > character, Jason Voorhees, today, Warner Bros. Interactive Entertainment > > > confirmed the additional playable characters that will be included in the > > > Kombat Pack: the ultimate hunter Predator from the films of the same name > > > as well as Klassic Mortal Kombat Kombatants Tremor and Tanya. > > > > > > Full Kombat Pack details are listed below: > > > The Ultimate Horror Pack > > > Playable character Jason Voorhees > > > Horror skins Vampiress Mileena, Kraken Reptile and Pharaoh Ermac > > > The Klassic Pack #1: > > > Playable character Tanya > > > Klassic skins for Kano, Sonya and Liu Kang > > > The Predator / Prey Pack: > > > Playable character Predator > > > Predator-themed skins Commando Johnny, Infrared Scorpion and Carl > > > Weathers as Jax > > > The Klassic Pack #2: > > > Playable character, Tremor > > > Klassic skins for Quan Chi, Jax and Kung Lao > > > > > > In the Americas, the Kombat Pack is included in the Mortal Kombat X > > > Kollector’s Edition by Coarse, Limited Edition and Premium Edition, and > > > will be available for purchase separately for $29.99.** > > > Starting April 14, 2015, when Mortal Kombat X launches worldwide, fans > > > who purchase the Kombat Pack will receive the Samurai Pack containing > > > three new character skins: Ronin Kenshi, Samurai Shinnok and Jingu > > > Kitana, as well as an accompanying skin pack with each playable > > > character. In addition, those who own the pack will gain early access to > > > the above listed content before it is available for sale individually." > > > > > > Guess Liu Kang is confirmed then...eh. > > > There's 2 Kombat Pack? do we get all if we buy the Kombat Pack or do we > > > have to purchase them twice to both Tanya+Predator and Tremor+Jason? > > > > > > On Sat, Mar 21, 2015 at 12:27 AM, Di Lhong > > > <geosaurus8@xxxxxxxxx<mailto:geosaurus8@xxxxxxxxx>> wrote: > > > Does anyone know a website that i can use to download 60fps vids off > > > YouTube? > > > > > > Clipconverter.cc doesn't allow age restricted video... > > > > > > On Fri, Mar 20, 2015 at 10:02 PM, Ilitirit Sama > > > <ilitirit@xxxxxxxxx<mailto:ilitirit@xxxxxxxxx>> wrote: > > > http://www.eventhubs.com/news/2015/mar/20/capcom-location-testing-new-ultra-street-fighter-4-controller-s-optimized-rufuss-focus-attack-cancel-grab/ > > > > > > Good idea. IIRC only Tekken machines used to have ports for PS2 > > > controllers. All arcade machines should allow pads. Only problem is > > > Capcom will probably only allow their controllers to be connected. Still, > > > it's better than nothing. > > > > > > > > > > > > > > > ********************************************************************** > > > The information in this e-mail is confidential and may be legally > > > privileged. It is intended solely for the addressee. Access to this > > > e-mail by anyone else is unauthorized. If you have received this > > > communication in error, please address with the subject heading "Received > > > in error," send to the original sender, then delete the e-mail and > > > destroy any copies of it. If you are not the intended recipient, any > > > disclosure, copying, distribution or any action taken or omitted to be > > > taken in reliance on it, is prohibited and may be unlawful. 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If you are not > the intended recipient, any disclosure, copying, distribution or any action > taken or omitted to be taken in reliance on it, is prohibited and may be > unlawful. Any opinions or advice contained in this e-mail are subject to the > terms and conditions expressed in the governing KPMG client engagement > letter. Opinions, conclusions and other information in this e-mail and any > attachments that do not relate to the official business of the firm are > neither given nor endorsed by it. > > KPMG cannot guarantee that e-mail communications are secure or error-free, as > information could be intercepted, corrupted, amended, lost, destroyed, arrive > late or incomplete, or contain viruses. > > This email is being sent out by KPMG International Cooperative ("KPMG > International") on behalf of the local KPMG member firm providing services to > you. KPMG International Cooperative ("KPMG International") is a Swiss entity > that serves as a coordinating entity for a network of independent firms > operating under the KPMG name. KPMG International provides no services to > clients. Each member firm of KPMG International is a legally distinct and > separate entity and each describes itself as such. Information about the > structure and jurisdiction of your local KPMG member firm can be obtained > from your KPMG representative. > > This footnote also confirms that this e-mail message has been swept by > AntiVirus software. > ========================You are subscribed to the Cape Town Fighting Game > Community mailing list. > > //www.freelists.org/list/cpt-fgc