[brandon's list] Re: Super Street Loser

  • From: "Liam Erven" <liam@xxxxxxxxxxxxx>
  • To: <brandonslist@xxxxxxxxxxxxx>
  • Date: Wed, 27 Oct 2010 22:15:14 -0500

I think what drives people nuts is that I esentially use rock band as a
glorified singstar, but hey.  What ever works right?
 

-----Original Message-----
From: brandonslist-bounce@xxxxxxxxxxxxx
[mailto:brandonslist-bounce@xxxxxxxxxxxxx] On Behalf Of clement chou
Sent: Wednesday, October 27, 2010 10:07 PM
To: brandonslist@xxxxxxxxxxxxx
Subject: [brandon's list] Re: Super Street Loser

I haven't been able to touch hard or expert guitar. yet I can do expert
bass. I'm used to moing my fingers vertically as well as horrizontally on a
real guitar. Typical rock band guitar is too much like piano in terms of
finger positions... and I was hopeless with piano. lol.
----- Original Message -----
From: "Brandon Cole" <superblindman01@xxxxxxxxx>
To: <brandonslist@xxxxxxxxxxxxx>
Sent: Wednesday, October 27, 2010 5:53 PM
Subject: [brandon's list] Re: Super Street Loser


> As someone who downloads a ton of RB DLC, I can tell you that the 
> Orange notes on medium actually started in later RB2 DLC. I think this 
> was a decision by Harmonix made because they felt it would lessen the 
> learning curve when you finally went up to hard. I personally believe 
> it does. It's something to get used to, but I feel it's more balanced now.
> On 10/27/2010 8:12 PM, Yohandy wrote:
>> harder is an understatement. I was screaming at the top of my lungs 
>> and slapping my mic wildly and overdrive only worked when it felt 
>> like it. I have no idea what they've done to it but I feel as if I 
>> have no control over deployment. Then there are some totally odd 
>> things going on in the game. for instance there are orange notes on 
>> medium. now why on earth did Harmonix do that do you think?
>>
>> ----- Original Message ----- From: "clement chou" 
>> <chou.clement@xxxxxxxxx>
>> To: <brandonslist@xxxxxxxxxxxxx>
>> Sent: Wednesday, October 27, 2010 8:03 PM
>> Subject: [brandon's list] Re: Super Street Loser
>>
>>
>>> I've heard complaints about activating star power with vocals. 
>>> Apparently, it's harder to do so in this game. Not sure why...
>>> ----- Original Message ----- From: "Brandon Cole" 
>>> <superblindman01@xxxxxxxxx>
>>> To: <brandonslist@xxxxxxxxxxxxx>
>>> Sent: Wednesday, October 27, 2010 3:48 PM
>>> Subject: [brandon's list] Re: Super Street Loser
>>>
>>>
>>>> Oh I can deal. The audio is different enough that anything played 
>>>> in
>>>> RB3 will still very much be an RB3 sample. You'll have to give us 
>>>> your thoughts on the new vocal technology too. Not only is it 
>>>> supposed to be more difficul, (and I think Yohandy can attest to at 
>>>> least that part), but the game's supposedly got some technology to make
you sound better.
>>>> At least, the version of you coming out of the speakers. I imagine 
>>>> it's some sort of very light autotune. I don't sing, so I'm curious.
>>>> On 10/27/2010 7:15 PM, Liam Erven wrote:
>>>>> I have just put the game in. let me get comfy and will shoot off 
>>>>> some samples. Will also do some songs that are rb2 DLC, but will 
>>>>> play them on RB3.  it's stuff you don't have, so deal :P
>>>>>
>>>>>
>>>>> -----Original Message-----
>>>>> From: brandonslist-bounce@xxxxxxxxxxxxx 
>>>>> [mailto:brandonslist-bounce@xxxxxxxxxxxxx] On Behalf Of Brandon 
>>>>> Cole
>>>>> Sent: Wednesday, October 27, 2010 4:19 PM
>>>>> To: brandonslist@xxxxxxxxxxxxx
>>>>> Subject: [brandon's list] Super Street Loser
>>>>>
>>>>> Man, that title just says it all, doesn't it? Today's sample is 
>>>>> one of Super Street Fighter IV, and it's from Clement. But you 
>>>>> already knew that, didn't ya? Didn't ya? Yeah, I thought you guys 
>>>>> would get it the very second you saw the title of this update. 
>>>>> Man, I'm smart.
>>>>> Also, ahem, I've noticed a distinct lack of my dropbox being 
>>>>> flooded with
>>>>> RB3 samples. Is this... Is this normal? Why I think not. Flood, I say!
>>>>> Flood! Please?
>>>>>
>>>>>
>>>>
>>>>
>>>
>>>
>>
>>
>
> 



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