I think what drives people nuts is that I esentially use rock band as a glorified singstar, but hey. What ever works right? -----Original Message----- From: brandonslist-bounce@xxxxxxxxxxxxx [mailto:brandonslist-bounce@xxxxxxxxxxxxx] On Behalf Of clement chou Sent: Wednesday, October 27, 2010 10:07 PM To: brandonslist@xxxxxxxxxxxxx Subject: [brandon's list] Re: Super Street Loser I haven't been able to touch hard or expert guitar. yet I can do expert bass. I'm used to moing my fingers vertically as well as horrizontally on a real guitar. Typical rock band guitar is too much like piano in terms of finger positions... and I was hopeless with piano. lol. ----- Original Message ----- From: "Brandon Cole" <superblindman01@xxxxxxxxx> To: <brandonslist@xxxxxxxxxxxxx> Sent: Wednesday, October 27, 2010 5:53 PM Subject: [brandon's list] Re: Super Street Loser > As someone who downloads a ton of RB DLC, I can tell you that the > Orange notes on medium actually started in later RB2 DLC. I think this > was a decision by Harmonix made because they felt it would lessen the > learning curve when you finally went up to hard. I personally believe > it does. It's something to get used to, but I feel it's more balanced now. > On 10/27/2010 8:12 PM, Yohandy wrote: >> harder is an understatement. I was screaming at the top of my lungs >> and slapping my mic wildly and overdrive only worked when it felt >> like it. I have no idea what they've done to it but I feel as if I >> have no control over deployment. Then there are some totally odd >> things going on in the game. for instance there are orange notes on >> medium. now why on earth did Harmonix do that do you think? >> >> ----- Original Message ----- From: "clement chou" >> <chou.clement@xxxxxxxxx> >> To: <brandonslist@xxxxxxxxxxxxx> >> Sent: Wednesday, October 27, 2010 8:03 PM >> Subject: [brandon's list] Re: Super Street Loser >> >> >>> I've heard complaints about activating star power with vocals. >>> Apparently, it's harder to do so in this game. Not sure why... >>> ----- Original Message ----- From: "Brandon Cole" >>> <superblindman01@xxxxxxxxx> >>> To: <brandonslist@xxxxxxxxxxxxx> >>> Sent: Wednesday, October 27, 2010 3:48 PM >>> Subject: [brandon's list] Re: Super Street Loser >>> >>> >>>> Oh I can deal. The audio is different enough that anything played >>>> in >>>> RB3 will still very much be an RB3 sample. You'll have to give us >>>> your thoughts on the new vocal technology too. Not only is it >>>> supposed to be more difficul, (and I think Yohandy can attest to at >>>> least that part), but the game's supposedly got some technology to make you sound better. >>>> At least, the version of you coming out of the speakers. I imagine >>>> it's some sort of very light autotune. I don't sing, so I'm curious. >>>> On 10/27/2010 7:15 PM, Liam Erven wrote: >>>>> I have just put the game in. let me get comfy and will shoot off >>>>> some samples. Will also do some songs that are rb2 DLC, but will >>>>> play them on RB3. it's stuff you don't have, so deal :P >>>>> >>>>> >>>>> -----Original Message----- >>>>> From: brandonslist-bounce@xxxxxxxxxxxxx >>>>> [mailto:brandonslist-bounce@xxxxxxxxxxxxx] On Behalf Of Brandon >>>>> Cole >>>>> Sent: Wednesday, October 27, 2010 4:19 PM >>>>> To: brandonslist@xxxxxxxxxxxxx >>>>> Subject: [brandon's list] Super Street Loser >>>>> >>>>> Man, that title just says it all, doesn't it? Today's sample is >>>>> one of Super Street Fighter IV, and it's from Clement. But you >>>>> already knew that, didn't ya? Didn't ya? Yeah, I thought you guys >>>>> would get it the very second you saw the title of this update. >>>>> Man, I'm smart. >>>>> Also, ahem, I've noticed a distinct lack of my dropbox being >>>>> flooded with >>>>> RB3 samples. Is this... Is this normal? Why I think not. Flood, I say! >>>>> Flood! Please? >>>>> >>>>> >>>> >>>> >>> >>> >> >> > >