We should try squad join if anyone is playing tonight. It keeps fodder off our team, I mean keeps squad together On Wed, Apr 30, 2014 at 11:45 AM, James Theunplesant <neonghost@xxxxxxxxx>wrote: > Yeah works in BF3, lots of things work in BF3. I played a round last week > and it was freaky how much better I could respond to incoming fire. > > However you cannot parachute off a one story building in BF3. jumping down > a floor in HC is just death. > > > James C Snyder > > I myself am made entirely of flaws, stitched together with good intentions. > Augusten Burroughs > > > On Wed, Apr 30, 2014 at 11:41 AM, Martin Brownell < > marty.brownell@xxxxxxxxx> wrote: > >> I could have sworn (I do that regularly actually) that it used to work, >> or maybe that was good ol BF3? >> >> >> On Wed, Apr 30, 2014 at 11:36 AM, James Theunplesant <neonghost@xxxxxxxxx >> > wrote: >> >>> I've only ever had Smoke grenades go off after I die. Impact or mini's >>> disappear as soon as you die. Maybe basic frags work, but I doubt it. >>> >>> >>> James C Snyder >>> >>> I myself am made entirely of flaws, stitched together with good >>> intentions. >>> Augusten Burroughs >>> >>> >>> On Wed, Apr 30, 2014 at 10:48 AM, Martin Brownell < >>> marty.brownell@xxxxxxxxx> wrote: >>> >>>> Ohhh I agree with it being worth it. And almost all of us come from a >>>> BF3, BF2 background and liked certain aspects of that game. I think that's >>>> a big part of it. I was used to firing a RPG as well and seeing that extra >>>> kill show up as I died. >>>> >>>> Actually I can't remember the last time I saw that with a grenade >>>> either. >>>> >>>> >>>> On Wed, Apr 30, 2014 at 10:43 AM, Ryan Hawley <ryan.hawley@xxxxxxxxx>wrote: >>>> >>>>> One of my biggest peeve is with rocket launchers.. you shoot, you hear >>>>> and see the rocket exit, you get dead and the artillery disappears, >>>>> negating any postmortem payback. >>>>> >>>>> There's a lot broken with the game, but I still really enjoy it and >>>>> it's totally been worth the retail $ I paid for it. >>>>> >>>>> >>>>> On Wed, Apr 30, 2014 at 10:20 AM, Martin Brownell < >>>>> marty.brownell@xxxxxxxxx> wrote: >>>>> >>>>>> I think the number one problem I had last night was clicking my mouse >>>>>> and not seeing myself shoot. I know it was lag, netcode etc.I think that >>>>>> is >>>>>> the biggest frustration is hearing your mouse click and then bang you're >>>>>> dead without firing a shot. >>>>>> >>>>>> And it could have a lot to do with my own network, cable modem etc. >>>>>> >>>>>> >>>>>> On Wed, Apr 30, 2014 at 9:03 AM, Loren John Bailey < >>>>>> beetle.loren@xxxxxxxxx> wrote: >>>>>> >>>>>>> Mmm... I now love me some netcode. Love it. Wanna pour a beer on it >>>>>>> and sop it up with a biscuit. >>>>>>> >>>>>>> >>>>>>> On Wed, Apr 30, 2014 at 8:53 AM, chris brooks <cebweb@xxxxxxxxx>wrote: >>>>>>> >>>>>>>> Ok, so maybe he might not be for techmology but levelcap does >>>>>>>> explain a few bugs get blamed for bad netcode >>>>>>>> https://www.youtube.com/watch?v=Y_lmRXycbM8 >>>>>>>> >>>>>>>> >>>>>>> >>>>>> >>>>> >>>> >>> >> >