A third beta release has been released. This one, for a change, doesn't hav= e any bug fixes. Instead I've been working on preparing the engine for su= pporting operator overloading. For this reason the way you register funct= ions have changed slightly.=20 1. asFUNCTION and asMETHOD types are no longer types, but instead macros. I= nstead of writing (asFUNCTION)funcPointer, you should write asFUNCTION(fu= ncPointer), and the same for asMETHOD. 2. RegisterObjectMethod() now has a new calling convention that can be used= instead of asCALL_THISCALL. asCALL_CDECL_OBJLAST allows you to register = a normal C function as an object method. The engine will then send the ob= ject method as a hidden last parameter. 3. RegisterTypeBehaviour() should now use either asCALL_CDECL_OBJLAST or as= CALL_THISCALL. For the constructor and destructor you only need to change= the calling convention to asCALL_CDECL_OBJLAST and it will work. For the= assignment behaviour you will have to change to asCALL_CDECL_OBJLAST and= switch the order of the function parameters as the destination is now th= e last parameter. Don't forget that your assignment behaviour should also= return the pointer to the destination. The type behaviour functions can now use object methods as well as global C= functions, however you will not be able to register the object construct= or or destructor directly as C++ doesn't allow you to take the address of= these special functions. For these two behaviours you are forced to writ= e two other functions that will do the same thing (or in the case of the = destructor call the actual destructor of the object). For the assignment = behaviour function you can register an overloaded assignment operator if = you have one. Another new feature for this beta is that you can now use script pointers i= n comparisons. This will allow you to compare two pointers or compare wit= h 0 for null pointer tests. I had overlocked this rather important featur= e so thank Thomas Suter, author of the Zola Engine, for pointing that out= for me.=20 The next beta will feature at least rudimentary operator overloading. Once = the operator overloading is working I will close the beta and release the= final 1.6.1 version. Regards, Andreas J=F6nsson Author of AngelScript www.AngelCode.com AngelScript - AngelCode Scripting Library http://www.angelcode.com/angelscript/