Dear subscribers, Version 1.8.0 was full of bugs and for that I apologize. I released three bug fix versions, before I decided I had to make a much larger effort to remove the bugs. Version 1.8.1 brings mostly bug fixes, and improved compatibility with MinGW (and probably most other GCC based compilers). One novelty is official support for virtual methods. They were always supported in MSVC, but in MinGW they weren't. The other is a much improved way of determining the correct way to register object types. This in turn eliminated the need for the flags asCALL_RETURNBYREF and asCALL_RETURNBYVAL. Just in case there are still some bugs lurking around I've released this latest version as BETA. But don't let that hold you back from using it. The version is feature complete and I can assure you that it is much more bug free than the previous version. The BETA status will remain for a couple of weeks until I can be sure that no more bugs will be encountered. By the way, I've probably broken the code for the Dreamcast, and the pure C++ code alternative (not much though). I will try to fix these as soon as possible, though the Dreamcast code will have to be tested by someone else as I don't have the proper tools. Regards, Andreas Jönsson Author of AngelScript AngelScript - AngelCode Scripting Library http://www.angelcode.com/angelscript/ http://www.angelcode.com/forums/