On 2005-08-03 18:20 +0200, Andre Majorel wrote: > On 2005-08-03 10:07 -0500, Captain Mellow wrote: > > > Also, I was wondering if yadex had a way of changing the texture > > offset of flats. I'm trying to align some lights. > > I'm not sure what you mean here. Do you mean getting Doom to > render the flat with an offset or modifying a lump in a wad ? If > the latter, Yadex is not a resource editor ; you'd have to use > DeuTex, Xwadtools or some such. For example, to shift CEIL1_2 10 pixels right and 5 pixels up, path=/directory/where/doom.wad/is flat=ceil1_2 deutex -doom $path -flats -ppm -xtract mogrify -roll +10-5 flats/$flat.ppm printf '[flats]\n%s\n' $flat >wadinfo.txt deutex -doom $path -flats -ppm -build $flat.wad mogrify is in the ImageMagick package. If there's a simple way to do the same thing with Netpbm, I haven't found it. -- André Majorel <amajorel@xxxxxxxxx> http://www.teaser.fr/~amajorel/