On 2004-01-04 at 13:25:06 +0100, Andre Majorel <amajorel@xxxxxxxxx> wrote: > On 2004-01-03 17:04 +0100, ras2 wrote: > > > > If you drag vertices, and there are more than two superimposed > > > linedefs in the whole level and you reply "yes" to "Linedefs x > > > and y are superimposed (and perhaps other too) Merge them ?", > > > most of the times random linedefs will disappear. > > > > Maybe the superimposed ones were the reason I couldn't reproduce it. > > Are you certain it takes two of them? > > If by "two of them" you mean a total of three or more > superimposed linedefs, yes, I'm pretty sure of that. The bug > occurs when more than one linedef is deleted (and even then, not > always). When you have just two superimposed linedefs, only one is > deleted. okay. Just surprised I had that many superimposed ones in the big_hero level. I have a tendency to hit Insert at unfortunate moments, but I can't quite figure out when that is (probably the same thing that makes yadex switch from linedef mode to vertex mode when you hit Insert, something that has always puzzled me). > > > I'm working on it. It's not trivial to fix, but I'm seizing the > > > opportunity to rewrite the auto-merging code to ignore linedefs > > > that were already superimposed before dragging. And if I'm on a > > > roll, do the same for vertices as I said I would for 1.6. > > > > Lovely. But the error checker will still report these? Otherwise > > they can be a tad difficult to find. > > Yes. The idea is: after dragging vertices, only what has changed > is checked. When explicitly asking for a check (f10 menu), > everything is checked. Sounds fine. -R.