I dont know this
could not it be simpler to forward this mail to the rights people instead
?
Thanks by advance
Regards
Vincent Burel
De : wdmaudiodev-bounce@xxxxxxxxxxxxx
[mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] De la part de Matthew van Eerde
(Redacted sender "Matthew.van.Eerde" for DMARC)
Envoyé : vendredi 13 octobre 2017 17:30
À : wdmaudiodev@xxxxxxxxxxxxx
Objet : [wdmaudiodev] Re: Windows & Real Time : suggestion to Microsoft
Kernel Developers
Can you submit this as a suggestion via Feedback Hub?
_____
From: <mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx>
wdmaudiodev-bounce@xxxxxxxxxxxxx < <mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx>
wdmaudiodev-bounce@xxxxxxxxxxxxx> on behalf of Vincent Burel (VB-Audio) <
<mailto:vincent.burel@xxxxxxxxxxxx> vincent.burel@xxxxxxxxxxxx>
Sent: Thursday, October 12, 2017 12:49:03 AM
To: <mailto:wdmaudiodev@xxxxxxxxxxxxx> wdmaudiodev@xxxxxxxxxxxxx
Subject: [wdmaudiodev] Re: Windows & Real Time : suggestion to Microsoft
Kernel Developers
Hello,
One year after I come back to this suggestion, to turn Windows in a RT mode
(enough RT for RT audio I mean),
after having thought to different possibilities like thread RT
characteristics, Core Allocation etc
.
the conclusion is that all are complicated on both side (windows developers
and application developers).
So the simplest way for everyone remains to offer a System Mode (possibly
located in system / performance dialog box)
allowing to place the Windows Operating System with 0.1 ms timing (instead
of 1 ms today).
And to provide at least one new function:
uSleep(microsecond) to be able to wait for 100 ums (= 0.1 ms)
also possibly:
MicroWaitForSingleObject(hEvent, umsWait);
And a function to check if the operating system is in RT mode or not.
Regards
Vincent Burel
De : wdmaudiodev-bounce@xxxxxxxxxxxxx
[mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] De la part de Vincent Burel
(VB-Audio)
Envoyé : mercredi 28 septembre 2016 09:34
À : wdmaudiodev@xxxxxxxxxxxxx
Objet : [wdmaudiodev] Windows & Real Time : suggestion to Microsoft Kernel
Developers
Hello,
I develop Real Time Application under Windows since WIN95 and I finally got
the following conclusion,
to improve Real Time under Windows
and to compete with Audio Hardware
Devices (for example based on DSP or FPGA):
We are missing a single function :
Sleep(0.1f) or uSleep(100)
Even with a 20% timing error, it will allow to manage 8 to 16 samples audio
buffers (which is the latency range for current audio hardware devices)
General algorithm for Real Time Streaming Management are basically like
these:
TimeCritical_Thread()
{
While (fRunning)
{
PullPushDataIfRequired(
);
nbLoop++;
Sleep(msPolling);
}
}
Or
TimeCritical_Thread()
{
While (fRunning)
{
WaitForSingleOBject(hEvent, msPolling);
PullPushDataIfRequired(
);
nbLoop++;
}
}
With a guaranteed number of loop around 8000 to 12000 per second. it is
enough to manage 0.5 ms audio buffer latency.
(while the current Sleep(1) function allows today to manage 5 ms audio
buffer latency in pretty reliable way -).
Regards
Vincent Burel
www.vb-audio.com
<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.vb-audi
o.com&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C99288fe784194276e7f
308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C63643391389025614
6&sdata=5i8nlLnEO%2Bw2B9hcMiAZG0yC%2BpEseNzJ2F54VClvB0Y%3D&reserved=0>
www.mt128.com
<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.mt128.c
om&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C99288fe784194276e7f308
d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C636433913890256146&s
data=Qpc8HEI523aEFOyYIbZdQpFhcQiRL46stUb55XZocKs%3D&reserved=0>
www.vb-cable.com
<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.vb-cabl
e.com&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C99288fe784194276e7f
308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C63643391389025614
6&sdata=Jg72%2B0dCsPuxEueWufXIwvcigpk18yLozOU9P%2FPX434%3D&reserved=0>
www.voicemeeter.com
<https://na01.safelinks.protection.outlook.com/?url=http%3A%2F%2Fwww.voiceme
eter.com&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C99288fe784194276
e7f308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C63643391389025
6146&sdata=wNLQ5sYDXnfWXty%2F77nIl8UKqWAj9x3OQk7p48QhFVU%3D&reserved=0>
https://www.facebook.com/vbaudiosoftware
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fwww.facebo
ok.com%2Fvbaudiosoftware&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C
99288fe784194276e7f308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%
7C636433913890256146&sdata=WGBHuxstBZoCjwcLdPFGrU8J1YzyluxZiSTDrLJmw%2Bs%3D&
reserved=0>
https://plus.google.com/110557338955940627490
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Fplus.googl
e.com%2F110557338955940627490&data=02%7C01%7CMatthew.van.Eerde%40microsoft.c
om%7C99288fe784194276e7f308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1
%7C0%7C636433913890256146&sdata=eHym%2BBSPn2dKpkfzeeT1MOnLFNnmDCjq0d7D0PLSSC
A%3D&reserved=0>
https://twitter.com/VB_Audio
<https://na01.safelinks.protection.outlook.com/?url=https%3A%2F%2Ftwitter.co
m%2FVB_Audio&data=02%7C01%7CMatthew.van.Eerde%40microsoft.com%7C99288fe78419
4276e7f308d51145ceec%7C72f988bf86f141af91ab2d7cd011db47%7C1%7C0%7C6364339138
90256146&sdata=x%2B%2BWDc9wSE2EZ7%2F08iSX0IYDgT0RicXFRDmHiZQSfnU%3D&reserved
=0>