If multiple parties are hitting this, it probably behooves Microsoft to = update the sample code. =20 So, if someone wants to contribute to the greater good and send me the = tweaks they had to do to make this build cleanly, I can incorporate this = into the master copy. It actually takes a while to make it through our = web editors etc., so it wouldn't show up on the web site for a number of = weeks or months, but it would be best for us to fix this up if it is = wasting people's time. Martin Puryear Development Manager Microsoft Windows Audio/Video Platform This posting is provided "AS IS" with no warranties, and confers no = rights. Ce message est fourni en l'=E9tat, sans garantie d'aucune sorte, et ne = vous conf=E8re aucun droit. Vous assumez tous les risques li=E9s =E0 son = utilisation. -----Original Message----- From: wdmaudiodev-bounce@xxxxxxxxxxxxx = [mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of wade dawson Sent: Wednesday, May 21, 2003 6:59 PM To: wdmaudiodev@xxxxxxxxxxxxx Subject: [wdmaudiodev] Re: Trouble building DirectKS sample This sample, KsDirect builds using vc 7 (.net) and the latest directx = sdk. It has a debug macro which uses the __FUNCTION__ keyword built-in = to vc7. #define __FUNCTION__ to some string to build it on vc6. Most importantly, I found the order of include directories to be = important: =20 /dxsdk/include .../vc98/include .../vc98/mfc/include .../vc98/atl/include /winddk/2600.1106/inc/wxp =20 =20 =20 =20 Andy Voelkel <andy@xxxxxxxxxxxx> wrote: > I had this problem too...I beleive I solved it by commented the line : > //#define WINVER 0x0501 > in kssample.h. > Try it. If it doesn't work set WINVER at 0x0400. But don't we want the latest OS features (assuming that we are willing = to limit our target machines to Win2000 - or even Win98 - and later)? I = still find that part of the error message to be strange. > I also had the undeclared identifiers. I don't remember very well but=20 > I think I had to manually include headers supplying the definitions=20 > (Maybe #include ).... Good memory. The question is, why was the include of winioctl.h missing? How could the author have ever built the project? Scratching my head ... Andy ****************** WDMAUDIODEV addresses: Post message: mailto:wdmaudiodev@xxxxxxxxxxxxx Subscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=3Dsubscribe Unsubscribe: = mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=3Dunsubscribe Moderator: mailto:wdmaudiodev-moderators@xxxxxxxxxxxxx URL to WDMAUDIODEV page: http://www.wdmaudiodev.de/ --------------------------------- Do you Yahoo!? The New Yahoo! Search - Faster. Easier. Bingo. ****************** WDMAUDIODEV addresses: Post message: mailto:wdmaudiodev@xxxxxxxxxxxxx Subscribe: = mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=3Dsubscribe Unsubscribe: = mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=3Dunsubscribe Moderator: mailto:wdmaudiodev-moderators@xxxxxxxxxxxxx URL to WDMAUDIODEV page: http://www.wdmaudiodev.de/ ****************** WDMAUDIODEV addresses: Post message: mailto:wdmaudiodev@xxxxxxxxxxxxx Subscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=subscribe Unsubscribe: mailto:wdmaudiodev-request@xxxxxxxxxxxxx?subject=unsubscribe Moderator: mailto:wdmaudiodev-moderators@xxxxxxxxxxxxx URL to WDMAUDIODEV page: http://www.wdmaudiodev.de/