Perry, Chris wrote: > > > Suppose I am developing a USB based toy gun that comes bundled with a > game. When the user plugs in > > the USB gun, the ultimate user experience would be for the game > application to launch and only render > > gun sounds sent from the game application. Ideally I don’t want the > USB device to show up as a device > > that a user can select for as a generic speaker using the control > panel applet. > Why not? I mean, what's the worst case scenario? Some 14-year-old would think it was cool to have music playing out of his gun, and then he unplugs it and goes back to his normal audio device. I just don't see why this is a situation that is worth worrying about. You wouldn't MAKE yourself the preferred device, but if some user wants to do so, he gets what he deserves. Right? -- Tim Roberts, timr@xxxxxxxxx Providenza & Boekelheide, Inc.