[wdmaudiodev] Loop back AGC in renderer audio path?

  • From: "Jacob Martin Riiser (JMRI)" <jmri@xxxxxxxxxxx>
  • To: "wdmaudiodev@xxxxxxxxxxxxx" <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Tue, 19 Feb 2019 15:51:35 +0000

Hi,

While developing an SFX APO (renderer), I have encountered some problems 
causing my output to exceed legal range - this is being addressed.
However, while looking into this, I got the impression that Windows (I presume) 
monitors the output level of the APO, and is able to apply AGC-like 
functionality by adjusting the input gain to the APO.

I would really like some info on this functionality, including:

  *   How does this work?
  *   Are time constants described somewhere?
  *   Can it be tuned or adjusted in any way?

Best regards / Med venlig hilsen

Jacob Riiser (JMRI)
DSP Engineer

Sennheiser Communications A/S
Industriparken 27
2750 Ballerup
Direct                  +45 5618 0004
Mail                     jmri@xxxxxxxxxxx<mailto:jmri@xxxxxxxxxxx>
Web                    www.senncom.com<http://www.senncom.com>

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