[wdmaudiodev] Re: Hiding Audio Endpoint like USB device.

  • From: "Matthew van Eerde" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "Matthew.van.Eerde" for DMARC)
  • To: "wdmaudiodev@xxxxxxxxxxxxx" <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Mon, 26 Nov 2018 16:18:48 +0000

You can use KSPROPERTY_JACK_DESCRIPTION to indicate the connected-ness of the 
endpoint, in particular KSJACK_DESCRIPTION.IsConnected. Raise a 
KSEVENT_PINCAPS_JACKINFOCHANGE event when the status changes so Windows knows 
when to requery.

Or more simply, programmatically enable and disable the KSCATEGORY_AUDIO 
interface as the audio endpoint is available or unavailable.

________________________________
From: wdmaudiodev-bounce@xxxxxxxxxxxxx <wdmaudiodev-bounce@xxxxxxxxxxxxx> on 
behalf of eno rocky <binoddummy@xxxxxxxxx>
Sent: Thursday, November 22, 2018 3:35:06 AM
To: wdmaudiodev@xxxxxxxxxxxxx
Subject: [wdmaudiodev] Hiding Audio Endpoint like USB device.

Hi,
Is there any way to hide audio endpoint  of virtual driver, like usb drivers 
audio endpoint (Which becomes active only after device plugged in).  How this 
can be achieved in virtual audio driver emulating through application.

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