[wdmaudiodev] Re: [EXTERNAL] How to check for audio access authorization

  • From: "Matthew van Eerde" <dmarc-noreply@xxxxxxxxxxxxx> (Redacted sender "Matthew.van.Eerde" for DMARC)
  • To: "wdmaudiodev@xxxxxxxxxxxxx" <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Wed, 18 Nov 2020 17:08:28 +0000

This mailing list is intended for questions about how to write audio drivers – 
if you have questions about how to write audio applications, I can suggest 
StackOverflow or the Windows pro audio application forum.

To answer your question, though, you can use the capability API to query for 
whether your app has been granted microphone permission, and to be notified 
if/when this changes.

Windows-universal-samples/Samples/Capabilities at master · 
microsoft/Windows-universal-samples 
(github.com)<https://github.com/microsoft/Windows-universal-samples/tree/master/Samples/Capabilities>

________________________________
From: wdmaudiodev-bounce@xxxxxxxxxxxxx <wdmaudiodev-bounce@xxxxxxxxxxxxx> on 
behalf of Gilles Degottex <gilles.degottex@xxxxxxxxx>
Sent: Tuesday, November 17, 2020 6:03:50 AM
To: wdmaudiodev@xxxxxxxxxxxxx <wdmaudiodev@xxxxxxxxxxxxx>
Subject: [EXTERNAL] [wdmaudiodev] How to check for audio access authorization

Hi,

I'm developing an audio software (on Win10) and I suspect users to block audio 
access (by mistake) by either through Windows privacy settings or some 
anti-virus software.

Is there a way to check for audio access authorization (in general and/or 
access to specific devices) in C++

Cheers,
Gilles

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