Hello, i have a 16 channels audio device and it works when i try to
playback the TEST in Windows Control Panel—>Sounds… but
when i try to open Media Player or Playing from Youtube i get error.
Differently, up to 8 channels all is good.
The render source is declared KSNODETYPE_DIGITAL_AUDIO_INTERFACE or
KSNODETYPE_LINE_CONNECTOR not evident differences and the ChannelMask is 0.
Is there any possible solution?
Il giorno lun 3 feb 2020 alle ore 17:58 Matthew van Eerde <
dmarc-noreply@xxxxxxxxxxxxx> ha scritto:
Windows does not offer a way to advertise that two different audio
endpoints can each support multiple sample rates but must agree. Can you
submit a feature suggestion and share the link?
*From: *veldom <veldom@xxxxxxxxx>
*Sent: *Monday, February 3, 2020 3:38 AM
*Subject: *[EXTERNAL] [wdmaudiodev] Capture and Render Devices with same
sample rate selection
Hi, i have WaveCyclic driver and an audio device with the same clock
domain for Capture and Playback. How to get a single sample rate format
selection for Render and Capture device in Windows? Actually Render and
Capture devices are showing the same list of possible sample rates but
Windows lets select different sample rates for Playback and Capture. How to
select Render and Capture sample rate in sync?