[wdmaudiodev] Re: Does DRV_QUERYDEVICEINTERFACE work?

  • From: "Frank Yerrace" <frankye@xxxxxxxxxxxxx>
  • To: <wdmaudiodev@xxxxxxxxxxxxx>
  • Date: Thu, 13 Nov 2003 05:31:23 -0800

This is at least the second time this has come up on this list. I've
advised the technical writer of the issue.

 

Frank Yerrace

Microsoft Corporation

 

This posting is provided "AS IS" with no warranties, and confers no
rights.

 

________________________________

From: wdmaudiodev-bounce@xxxxxxxxxxxxx
[mailto:wdmaudiodev-bounce@xxxxxxxxxxxxx] On Behalf Of Jeff Pages
Sent: Wednesday, November 12, 2003 9:44 PM
To: wdmaudiodev@xxxxxxxxxxxxx
Subject: [wdmaudiodev] Re: Does DRV_QUERYDEVICEINTERFACE work?

 

If I may answer my own question, I've just got it to work by using a
DeviceID number instead of a handle for the hwi parameter in
waveInMessage. This in spite of the SDK documentation for waveInMessage
saying that hwi is a "handle to the waveform-audio input device" and the
DDK documentation saying it should work with either. Agh!!

 

Jeff

        ----- Original Message ----- 

        From: Jeff Pages <mailto:jeff@xxxxxxxxxxxxxxxx> 

         

         

        To: wdmaudiodev@xxxxxxxxxxxxx 

        Sent: Thursday, November 13, 2003 4:29 PM

        Subject: [wdmaudiodev] Does DRV_QUERYDEVICEINTERFACE work?

         

        I'm trying to use DRV_QUERYDEVICEINTERFACESIZE and
DRV_QUERYDEVICEINTERFACE in a call to waveInMessage, as per the
documentation in the current DDK under "Obtaining a Device Interface
Name", but waveInMessage returns MMSYSERR_NOTSUPPORTED. This happens on
both Windows 2000 (SP4) and Windows XP (SP1).

         

        Has anyone managed to get these calls to work?

         

        Jeff Pages

        Innes Corporation Pty Ltd

                ----- Original Message ----- 

                From: wade <mailto:wdawson61@xxxxxxxxx>  

                To: wdmaudiodev@xxxxxxxxxxxxx 

                Sent: Thursday, November 13, 2003 5:48 AM

                Subject: [wdmaudiodev] Blocky looking metering in
SoundForge

                 

                I have written an AVStreams capture driver.

                 

                I am experiencing a clunky, blocky display in audio
applications that provide visual metering of the audio signal.  Upon
closer inspection,  in Soundforge, If I set the "Status Format" to
"samples", and record, the  "time recorded" field on the record window
increments by ~12k samples (48kBytes).  Other audio cards increment by
MUCH smaller amounts.  I notice that 12k*2channels*2bytes is about one
AVSream queue's worth of data (6 * 8192k frames).  

                I am KsEditing the Allocator structure to allow
selection of frame size, but in this instance, 6, 8k frames were
alloc'd.

                 

                I am completing the frames with the following code:

                 

                .... transfer the data to the StreamPointerBuffer

                 StreamPointer -> StreamHeader -> DataUsed +=
TransferSize;

                 Pin->audioPosition.WriteOffset += TransferSize;

                 

                  // Now figure the duration 
                   StreamPointer -> StreamHeader ->OptionsFlags =
(KSSTREAM_HEADER_OPTIONSF_DURATIONVALID);
                   StreamPointer ->
StreamHeader->PresentationTime.Numerator = Pin->kstimeNumer;
                   StreamPointer ->
StreamHeader->PresentationTime.Denominator = Pin->kstimeDenom;
                   StreamPointer -> StreamHeader->Duration =
(TransferSize);

                 

                   if (STATUS_DEVICE_NOT_READY ==
(status=KsStreamPointerAdvanceOffsets
(StreamPointer,0,StreamPointer->OffsetOut.Remaining,FALSE)))
                   {
                       status = STATUS_PENDING;
                   }
                   else
                   {
                    status = STATUS_SUCCESS;
                 //
KsStreamPointerUnlock(StreamPointer,FALSE/*(!Pin->streamRunning)*/);
                   }

                .

                .

                .

                   break;
                return status;

                 

                Any ideas?

                 

                
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